Easy to use Hostage Scriptbytaco3866521 Description: I made this because i got sick of manualy making hostage scripts for every single situation and i thought this would be easyer and look better. i made a script for each male and female units, very easy to use and requires little to no effort to set it up, hostages are bound siting. you may want to set independent friendly to all because the civilians get freaked out and it cancels the animations but after 10 seconds the animations kick back in, just a suggestion. Usage: usage: just put the scripts into your mission folder add this to females init line: _null = [this] execVM "Hostage_female.sqf"add this to males init line: _null = [this] execVM "Hostage_male.sqf" Installation: It comes with a mission as a demo version. Extract the folder to your ArmA2\other Profiles\Yournick\Missions and load it in the editor. Credits & Thanks: Demonized for making into sqf format
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Any way to get rid of the delay when you click "untie"? theres roughly a 3 second wait
im not sure it did that with me to i thought it was just my game.. maby its because the animations have a delay on them? i dont know, sorry ive tried to fix it but couldnt figure it out
I have a question. Will the hostage taker have the hostage in a headlock and you will have to take the shot? That would be awesome.
First of all, thank you! And now my problem, the female hostage stands allways and sometimes, integrated in another mission, runs away. This looks not very tied to me ;) I didn't change anything though. I am using Arma 2 free. The male hostages are fine. Thanks in advance.
This should work in MP correct?
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