Author: Meatball0311
Author Website:

Requirements: Arma 2, GLT Missilebox, Community Base Addons, Marine Naval Aviator

Version: 2.1
Signed: Yes, serverkey included

Short description: At this time this addon contains USMC F/A-18F variant, US Navy F/A-18F, and RAAF F/A-18F.
Date: 2012-02-09 19:14
Submitted by: Foxhound


Comments: (28)
Rating:



 



F/A-18 Super Hornet

by
Meatball0311


Description:
At this time this addon contains USMC F/A-18F variant, US Navy F/A-18F, and RAAF F/A-18F.

This by no means is 100% (more or less 95%) completed. I am releasing this early because I would like to work out the bugs and also cannot give my total attention to working on it, so I thought it would be better to let the public enjoy what I have so far and update it as we go.

There are no major issues, except an error when you crash...so dont crash ;)

I am hoping to give you as much information as possible so you will be able to operate it successfully. But you will have to do some experiementing yourself to get aquainted with the controls.


Installation:
Make sure you delete any previos versions of 2_MAW!!

As we always recommend use modfolders to seperate the custom content from the official game content to prevent problems. For different ways to set up your modfolders and use them please visit our FAQ.

When you are using the Steam version you can find a Steam mod installation and activation FAQ here.


Included .pbos:
mar_pilot.pbo
fz_f18.pbo


Usage:
Aircraft can be found under:
Blufor > USMC > 2nd Marine Aircraft Wing (2MAW)
Blufor > US Navy > Carrier Air Wing Eleven (CVW-11)
Blufor > RAAF > No. 1 Squadron (1SQN)

USMC Pilot can be found under:
Blufor > USMC > Men > USMC Fighter Pilot

USN Pilot can be found under:
Blufor > US Navy > Men > USN Fighter Pilot

Fold wings:
this animate ["l_wingfold",1]
this animate ["r_wingfold",1]

Open canopy:
this animate ["canopy",1]


Media:

Video by Derbysieger


Known issues:
I have decided to release this version because it has been sitting on my shelf for months now. Many of the previous problems have been fixed, however, there are still several things that need to be addressed. I will work on them when I have time.


Credits & thanks:
[GLT] Myke
ANZACSAS Steve
Mandoble
Franze
F2F_BHO
Tasel
JDog
tromac
And many more out there in the community... thank you!


Changelog:
v2.1
- fixed missing a weapon.cfg
v2.0
- Cant remember all of the fixes I have done...

v1.8 (with a special thanks to Mandoble)
FIXED: Damper now works perfectly!!
FIXED: Lift envelope was off (plane took off by itself at like 150 km/hr)
IMPROVED: HUD
IMPROVED: Afterburner flame
FIXED: Chernarus lag (tested with 5 F/A-18 vers 5 SU-34, only lagged once and that was during an explosion)
ADDED: Extended_Eventhandler (CBA Required)
ADDED: Two more US Navy fighters
ADDED: New MFD 3 with startup
ADDED: Indicator Lights with startup
REWORKED: The whole addon, rewrote scripts from .sqs to .sqf, removed scripts, renamed classnames of aircraft, renamed addon to MAR tag. (A big thanks goes out to Franze and the ones that helped him with the original F/A-18.)
FIXED: AI landing gear issue (still havent had a chance to check them landing)
FIXED: LOD issue
REVERTED: Back to vanilla ArmA II useraction Gear Up/Gear Down
STARTED: Working on new added bonuses with Mandoble.

v1.7 (removed due to errors)
REMOVED: F/A-18F marker
FIXED: Engage Afterburner action
IMPROVED: I really like the new textures (Thanks F2F_BHO and tromac)
IMPROVED: The afterburner flame
SPECIAL THANKS: USMC (#2)[GLT]MYKE, (#3)F2F_BHO, (#4)FRANZE, (#5)MANDOBLE, / US Navy (00)JDOG in appreciation for helping me your names are on each of those numbered planes and along with a special WSO!!!
FINISHED: Startup sequence for MFD 1, MFD 2 (I have more plans for them in the future)
CHANGED: HUD color
FIXED: takeoff speed actually it is now around 175!
FIXED: Can use player profile face with pilot
FIXED: Canopy angle to high when open, Bottom of canopy should almost pass through top of WSO seat.
DID THE BEST THAT I CAN AT THIS MOMENT ON THE DAMPERS...THEY STILL NOT THE BEST BUT I FEEL IN TIME THEY WILL BE
ADDED: No. 1 Squadron of the Royal Austrailian Air Force (Textures done wonderfully by tromac!!)
IMPLEMENTED: hiddenselections on the planes so the file will stay small and faster..
WIP: the cockpit might have some black areas that should have textures.. i know about that and actually am planning on redoing the cockpit. will be on later update.
CORRECTED LAND CONTACT POINT: plane was hovering a little should be good now.

v1.6
* ADDED: Dampers to aircraft
* SCALED: Canopy a little down to real life scale
* FIXED: AI Landing gear issue (now retracts landing gear on takeoff, havent checked if it lowers on landing)
* FIXED: Units not getting in
* FIXED: landing crashes (doesnt damage as often)

v1.5
* FIXED: US Navy faction error
* ADDED: PVS14 to pilot
* ADDED: Holster script (Thanks to Celery) (not working)
* IMPROVED: HUD Compass texture and HUD display
* FIXED: Flight Path Indicator and ILS
* IMPROVED: F/A-18 unit picture
* FOUND: Corrected something that removedAllWeapons from pilot.. I fixed it.
* IMPROVED: The user actions.. check them out!
* SOLVED: EJECTION FAIL issue (due to running ACE ejection )



Forum topic:
- BI forums



- Community Base Addons
- GLT Missilebox
- Marine Naval Aviator (included)
- Arma 2
- Mando Missile ArmA for ArmA2 (recommended)




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F/A-18 Super Hornet
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F/A-18 Super Hornet
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