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Description: "The Diemaco(Colt Canada) C8 SFW, designated L119A1 within the UK military, offers several improvements over the M4 it is based on. The main improvements include a hammer forged heavy mid-length (16.1 inches) barrel and beefed up front sight post to mount the HK AG-C grenade launcher. It fires the 5.56x45mm round and uses standard NATO 30-round magazines." This addon will add 14 different variants of the L119A1 to your game in 3 different camo's, that makes a total of 42 variants. It's fully OA compatible, with it's thermal textures and flash lights and IR lasers. Therefor the original Arma 2 and Arma 2 Operation Arrowhead are both required to play. The reason they are both required is to support BIS. Installation: As we always recommend use modfolders to seperate the custom content from the official game content to prevent problems. For different ways to set up your modfolders and use them please visit our FAQ. When you are using the Steam version you can find a Steam mod installation and activation FAQ here. Included files: len_l119.pbo len_l119_d.pbo len_l119_w.pbo Usage: The weapons can be found in the ammo box in the editor or added by hand with "This addweapon .. ". The ammo box is located under EMPTY > AMMO > UK Diemaco Box. Classnames "LEN_L119A1_Acog" "LEN_L119A1_Acog_HG" "LEN_L119A1_Acog_CQB" "LEN_L119A1_Acog_PF" "LEN_L119A1_Acog_PF_SD" "LEN_L119A1_Acog_CQB_SD" "LEN_L119A1_Acog_CQB_SD_HG" "LEN_L119A1_Acog_UGL" "LEN_L119A1_Acog_UGL_PF" "LEN_L119A1_EOT_CQB" "LEN_L119A1_EOT_CQB_SD" "LEN_L119A1_EOT_PF" "LEN_L119A1_EOT_PF_SD" "LEN_L119A1_EOT_UGL_PF" Added in 1.1 "LEN_L119A1_Elcan_PF" "LEN_L119A1_Elcan_PF_SD" "LEN_L119A1_Elcan_UGL_PF" _PF stands for Pathfinder, as these variants are based on the L119s seen with them. _SD indicates the rifle is "silenced". _UGL indicates this rifle is fitted with the HK AG-C grenade launcher. _CQB indicates this rifle is fitted with a short barrel. To make the rifle appear in desert or woodland camo, simply add _D to get desert and _W for woodland behind the base classname. Credits & Thanks: BIS - A1 MLODS and their fantastic games. da12thMonkey - textures and models for the various weapon attachments, config help, reference material, basicly the backbone of this addon. Vilas - UGL, SpecterDR and eotech. DaveP - Desert and woodland textures. DaSquade - Docter sight. Euan Mitchell "tigg" - Magpul E-Mag. Lennard - Compiling, textures, models, anims, configs and the boring copy and paste work. sushjake - Config help. Thanks to the VOLCBAT guys, DaveP, drmidnight, da12thMonkey and Rhodesy77 for beta testing. Changelog: v1.1 - Fixed Eotech reticle. - Fixed sight zeroing issues. - Added new hand animations. - Added SpecterDR variants for Pathfinders. - Added custom muzzle flashes. - Various other fixes and touch ups. 1.0 - First release Forums Topic: - Armaholic forums - BI forums ![]() - Arma 2
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Hey bro, first of all i want to say thanks for a really cool mod. One thing i've noticed though, is that the SD weapons fire really high at 100 m from the target. I know that they're zeroed for 300 m, but I am unable to adjust the sights, and this can be quite frustrating when your rounds fly way over the targets head.
Am i the only one that is unable to adjust the zeroing with these weapons? I hope this gets fixed, those guns are really nice
5/5
Unfortunately there is an issue with the Eotech`s optics , especially with Nightvision on V 1.0
I see a white and an red aimpoint
Tested with CO and Reinforcement
Interesting, i had no problem with the Eotech. Although it was very bright
If you could fix the "zeroing" on these rifles, that would really be appreciated. By the way, these guns looks awesome nice job.
so you need ArmA 2 running while you use this??
Is there a way to add these guns into game modes like superpowers? Or Mountain Warfare in ARMA?
I would love to see a mod for this weapon with an adjustable elevation on the ACOG......is that workable though?
Anyone get the "you cannot play/edit this mission it is dependant on downloadable content that has been deleted. Len_L119_Pack" ?
Still no update... Pity.
guys iam haveing the same problims when i shoot it shoots way over the top of someones head soo idk about that and how to fix it can sumeone try to do it them selfs suz this is starting to piss me off cuz of the sights but other then that i love this wepons but try to come up with an update
Total comments : 10, displayed on page: 10