Author: Colosseum
Author Website:

Requirements: Arma 2, Mana Island Fiji
Island(s): Mana Island Fiji
Playable options: N/A

Version: 1.5

Date: 2011-11-19 08:50

Comments: (1)


Island Escape


This is a two-player cooperative zombie mission akin to Chernarus Apocalypse by Celery. The two players must work together to survive with the odds heavily stacked against them.

After narrowly escaping Lingor, Tanny and Dixon were recruited by a group of wealthy elite (mostly politicians, financiers, and celebrities) to provide security at their island retreat in Fiji. The elites thought their secluded hideout would be the ideal destination to ride out the zombie apocalypse, but they were wrong. The island was overrun shortly after they arrived, and the elites took to sea to escape, stranding Tanny and Dixon on the beach.

Tanny is an accomplished fixed-wing pilot, and there is an old plane at the airstrip on the west end of the island. Get there and escape.

  • Addon-free but convincing zombies
  • Player characters have unique equipment
  • Custom healing script with shareable bandages
  • Zombies may drop bandages and magazines
  • Pistols are accurate
  • Selectable friendly fire damage rate
  • JIP players start close to the group
  • Character gear, bandages and damage are saved in case a player disconnects
  • Spectator mode after death
  • You can continue the game after dying by picking a new character slot

  • Installation:
    Extract the .pbo file(s) to your ArmA2 Operation Arrowhead\MPMissions folder.

    This is a beta. Please report any problems you encounter! I'd really appreciate feedback on whether or not the mission is even fun.

    There are two recommended addons:
      - BAF (recommended, but will work without)
      - PMC (recommended, but will work without)

  • Fixed a problem with players not being placed on zombie victim lists.

  • v1.4
  • Fixed some vehicles having their default weapon/magazine cargo load
  • Change from globalChat to globalRadio for notifications
  • Fixed hordes not appearing after you take the keys to the plane

  • v1.3
  • Added three more player slots for the rest of Sword Team (all start unarmed)
  • Added a dead PMC pilot somewhere with NVGs and an M110/NV Scope. See if you can find him.
  • Added a few more weapons scattered around the map (mostly on the north side)
  • Zombie horde location and numbers tweaks
  • Added more flares
  • Added two backpacks that can carry flare guns (ALICE and CZ backpacks)
  • Put ammo in some of the rifles by the dead PMC convoy
  • Reduced the zombies in the starting area to be more humane (new players got killed before getting 2 min into the game)
  • Briefing/hints update
  • Fixed the two notifications at the plane not showing a global message (move from titleText to globalRadio)

  • v1.2
  • Added more zombie hordes, but toned their numbers down
  • Added briefing hints, etc.
  • Dead pilot (who has the keys) will now most likely spawn somewhere on the control tower nearby
  • Added a few more weapons (v1.1 was insanely difficult with lack of ammo)

  • v1.1
  • oved back to older revision zombie scripts due to inexplicable MP lag
  • Dead pilot will spawn in four different locations
  • Taking the keys to the An-2 will send a huge horde to attack the player
  • Three AI helicopters will now fly over for atmosphere's sake

  • Credits & thanks:
    Mission: Colosseum (Ian)
    Scripts: Celery
    Mana Island (Fiji): Prowler.wolf
    Apocalypse series concept: Zipper5 and Celery
    Noises and screams: Thief II: The Metal Age and

    Forum topic:
    - BI forums

    - Arma 2
    - Mana Island Fiji

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    Tags: Survival,   Zombie