markb50k submitted a new version of his SP mission "Lost". This mission was inspired by the post-apocalyptic mission called "Zero" by
Clayman.
Changes since last version:
- fix : safe position script had possibility of endless loop

Arma 2
MARKB50K_LostAddons (included)
The DL page isn't available
Good mission mate
My 2.4ghz quadcore with 4gb of ddr3 memory is choking on this mission, starts off with acceptable framerates, but within few minutes turns in to a slideshow. After around 5-10min I can't hit anything, too choppy :( (tried with lesser enemies - same results) Shame, I love the idea and it looks like great fun.
@MikDawg: The better the AI the higher you CPU clock must be. 3.4 Ghz would do better for this many units. Try with enemy and friendly skills set to 3 or 3.5. This will allow you to run more units in your missions, but I'm not sure about this one though, this one is massive.
Thanks for the advice, will give it a shot.
so far so good, random sand box mission, totally don't know what to expect, very long lasting SP mission. just i'd just never seen a mission like it...
This is really cool and interesting. Highly recommended.
Total comments : 7, displayed on page: 7