Author: YuraPetrov
Author Website:

Requirements: No addons required

Version: beta 1.4
Signed: Yes, serverkey included

Short description: This adds the US Coast Guard HH-60J Jayhawk.

Date: 2012-08-17 23:31

Comments: (7)


US Coast Guard HH-60J Jayhawk


The Sikorsky HH-60J Jayhawk is a multi-mission, twin-engine, medium-range helicopter operated by the United States Coast Guard for search and rescue, law enforcement, military readiness and marine environmental protection missions.

* Animated Cargo Doors and Windows
* Folding rotors

As we always recommend use modfolders to seperate the custom content from the official game content to prevent problems. For different ways to set up your modfolders and use them please visit our FAQ.

When you are using the Steam version you can find a Steam mod installation and activation FAQ here.

Included files:

BLUEFOR -> US Coast Guard -> Air -> HH-60J Jayhawk
BLUEFOR -> US Coast Guard -> Air -> MH-60J Jayhawk
BLUEFOR -> US Coast Guard -> Man -> Pilot

Known issues:
- driver can start engine with folded rotors.

Credits & Thanks:
Thanks to those who helped me.
Thanks to Mandoble,RobertHammer,Stiltman,soldier2390.
ModifiedMurtoo winch script by Macadam Cow.

If you use bits of my scripts and config please credit me at least. Thanks.

- Added MH-60J armed version of HH-60J Jayhawk;
- Minor changes in textures, actions.

v1.3 beta
- Removed strobe light script by combate tactico from test mission because isn't working with the 1.60 patch;
- Fixed missing texture error "upperpanel_nohq.paa";
- Fixed bug when player can't open cargo door from back seat;
- Fixed bug when player can't open copilot door from gunner seat;
- Fixed bug when player can start folding sequence before rotor blades are stopped rotation after engine off;
- Added ability to open/close side windows from any passenger seat;
- Added restriction to open pilot and copilot doors at speeds exceeding 10 km/h;
- Added third light at bottom which lights in the area under the winch;
- Added some advisory/caution lights on instruments panel.

v1.2 beta
- Added one distance LOD;
- New RVMAT's (cabine and blured rotor);
- Modified instruments panel texture and material;
- Murtoo winch script modified by Macadam Cow.

v1.1 beta
- Moved higher the headlights, so player can see the way in front a bit better;
- Airframe turned back by 3 degrees, so then stable hover blades are level to the ground;
- Changed bottom texture, fixed sign "US CG";
- Added blur to rotation blades texture;
- Blades turned up when rotating;
- Added animation for resque hoist: to hide hoist call "<heli> animate["HoistHide",1];", to unhide "<heli> animate["HoistHide",1];";
- Added Murtoo air winch script and test mission (requires Arma2 1.5);
- Added litter model;
- Added transparency to chopper's icon.

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