Author: Foxhound
Author Website:

Requirements: Arma 2

Version: 0.2 Alpha
Signed: No

Short description: This adds different zombies to the game.

Date: 2012-03-11 13:49

Comments: (1)


Infection - light zombie addon


This adds different zombies to the game.

- OPFOR units controlled by AI do not shoot the infected since they are on the same side
- No female infected

- Slow-moving zombie-type infected variations of all game units on the OPFOR side
- infected units roam aimlessly until they spot an uninfected unit
- the infected follow and attack all uninfected units
- the infected have two attacks: a slower more powerful charge and a faster standing maul
- MP compatible

As we always recommend use modfolders to seperate the custom content from the official game content to prevent problems.
For different ways to set up your modfolders and use them please visit our FAQ.

When you are using the Steam version you can find a Steam mod installation and activation FAQ here.

Included .pbo files:

Known Issues:
- Hit animation freezes sometimes
- The infected behave weird sometimes when grouped together
- Factions are not in order in the editor

Credits & thanks:
Thanks to teaCup for the animations.

v0.2 alpha
- Fixed: The infected slow down indoors
- Improved: Optimized the infected AI
- Added: The infected crawl if their legs are badly damaged
- Added: Infected unit variable: EHJ_INF_INITIALIZED
- Added: Infected unit variable: EHJ_INF_TARGET_SEARCH_DISTANCE
- Added: Infected unit variable: EHJ_INF_TARGET_OBJECT
- Added: Infected unit variable: EHJ_INF_TARGET_POSITION
- Added: Infected unit variable: EHJ_INF_HOME_OBJECT
- Added: Infected unit variable: EHJ_INF_HOME_POSITION
- Added: Infected unit variable: EHJ_INF_HOME_DISTANCE
- Added: Infected unit variable: EHJ_INF_SPEED_MODE

Forum topic:
- BI forums

- Arma 2

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