![]() ArmA Effects mod by Maddmatt Description: You must delete the old version before installing this, it has a different file name and may conflict with the new version if it's not removed This mod improves ArmA's particle effects, such as explosions and fires. It contains many new effects, including:
* Various weapon firing effects * More smoke when buildings are destroyed * New burning and smoke effects * AT backblast effects * Aircraft destroyed in the air now leave a flame/smoke trail (doesn't seem to work properly in MP) * Various other tweaks You must delete the old version before installing this, it has a different file name and may conflict with the new version if it's not removed Extract all files to start. 1. Place the folder called "@ArmAEffects" in your ArmA directory. 2. Inside that folder, make sure the 'addons' subfolder is there with the addons inside. The following files should be in there:
MatH_ArmAEffects.pbo. (new particle effects) MatH_Rain.pbo (new rain effects) Note that ArmA Effects and Rain work seperately. You can delete one and keep the other if you only want one. As well as their signature files with the *.bikey extention for multiplayer. There should be 6 files there in total in the addons folder "-mod=@ArmAEffects",so it should look something like this: "C:\Program Files\Bohemia Interactive\ArmA\arma.exe" -mod=@ArmAEffects5. Run ArmA from that shortcut to use the mod. The Server keys are for servers that use signature verification and want to allow this mod. Players don't need it. To uninstall, simply delete the "@ArmAEffects" folder and the new shortcut. If you want to use this in combination with other mods, go to this link in the BIS Wiki for info on managing modfolders: http://community.bistudio.com/wiki/Modfolders Included files: Extended_Eventhandlers.pbo math_armaeffects.pbo math_rain.pbo Media: Video by ArmaVidz:
Click to show more videos.ArmA Effectual (version 0.4 effects) Change log: 1.1: *Sparks toned down again *Modified impact effects - smoke reduced and changed blood impact again *Missile/rocket smoke trail modified, shorter with fewer, larger particles - less performance impact now *Some minor tweaks 1.0: *Sparks toned down *Various dust changed by Nikita, including chopper downwash, tank cannon dust and dust kicked up by moving vehicles *Weapon firing smoke and dust toned down, more realistic and doesn't obscure vision. *Tank cannon muzzleflash changed *Building destruction effects optimised *Other minor changes Known issues: Their may be compatibility issues with certain mods that use their own eventhandlers which are not compatible with the Extended Eventhandler addon. Most mods should support it though. If they don't support it, then ask the author if they could update the mod to use it. The more mods that support the extended event handlers the better, that way we can all keep our mods compatible. Credits & Thanks: Maddmatt DMarkwick - For the custom particle textures Evenlease - The A10 cannon smoke effect Symbiot - Original idea and concept for the rain MadDogX - For reworking the rain effect with a new script and texture Solus - For the Extended Eventhandler addons nikita320106 - For some changes to a few dust effects Thanks to the people at the ACE mod for testing and feedback. And thanks to any other people giving suggestions and info Forum topic: - BIS
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I love it, I love it!
Does anyone know where I can get the 0.4 version of this? From the Arma effectual video.(if I'm not mistaken)
the dogs...
Many thanks madmatt - not tried it yet but as ever I'm sure it will be awesome. Does this work with ECS and 6th sense ok?
Thanks
Hey thats good to know. You might want to inform madmatt about this issue so he can fix it in a future version.
This mod does not work with the linux dedicated server. While I am not a mod developer yet, my initial guess is that path and method names utilized within the compiled pbos should be all lower case. Linux is case sensitive. The install shell script provided for the linux dedicated server by BIS utilizes the tolower c method to change the case of file and folder names recursively but it does not modify anything more. This should really be posted for all mod developers if they want their mods to be compatible with a linux dedicated server environment.
In this case, when connecting to my linux machine from the windows arma client I receive a message telling me that math_armaeffects is missing when in reality, both client and server have the same versions. Signature verification is off as well, as I was doing some testing on the server.
I will post this on the forum when I receive permissions. Hope this helps. If you need some testing let me know.
Does this mod also use the SLX mod featured in your video, the one with the Marine pulling an injured Marine into a building?
silent_op
I love it
Awesome mod Maddmatt, I hate to use most mods but this and Visual upgrade are the only two I use.
I'd just say there is too much dust with all explosions ie Tanks firing, buildings being destroyed etc... but truly awesome mod gj
Total comments : 9, on page: 9