Author: Phantom Six
Author Website:

Requirements: Arma 2, Advanced Combat Environment 2 - Core, Advanced Combat Environment 2 - eXtras, Community Base addons, Dingor Island, Lingor Island, Lingor Units, Nightstalkers: Shadow of Namalsk - Namalsk Crisis
Island(s): Dingor Island, Lingor Island, Namalsk
Playable options: Multiplayer compatible / Singleplayer compatible

Version: 2.0

Date: 2013-08-29 08:05

Comments: (1)


Phantom Mission Pack - Arma2 Custom Pack ACE

Phantom Six

ARMA 2 CUSTOM ACE Pack will contain missions that can use any addons I choose to use. These missions require any custom islands that the missions will be played on and if necessary, any custom units, weapons, etc in order to play. ACE and CBA is mandatory to play these missions.

Mission content:
ACE CO 02 Between Two (co02_between_two.FDF_Isle1_a.pbo)
ACE CO 02 Fight of the Mill (co02_fight_of_the_mill.namalsk.pbo)
ACE CO 03 Blockbusters (co03_blockbusters.FDF_Isle1_a.pbo)
ACE CO 04 Night Stalk (co04_nightstalk.FDF_Isle1_a.pbo)
ACE CO 05 Cache Register (ACE_co05_cache_register.namalsk.pbo)
ACE CO 05 Dark Hole (ACE_co05_dark_hole.namalsk.pbo)
ACE CO 05 Prison Busters (ACE_co05_prison_busters.dingor.pbo)
ACE CO 05 Prison Busters (ACE_co05_prison_busters.lingor.pbo)
ACE CO 06 Steal the Chopper (co06_steal_the_chopper_day.namalsk.pbo) co06_steal_the_chopper_nig.namalsk.pbo)
ACE CO 08 Double Penetration (ACE_co08_double_penetration.FDF_Isle1_a.pbo)
ACE CO 09 Brensk Tram Sweep (co09_Brensk_Tram_Sweep.namalsk.pbo)
ACE CO 10 Fight of the Mill 2 (co10_fight_of_the_mill_2.namalsk.pbo)
ACE CO 10 Unholy Castle (ACE_co10_unholy_castle.FDF_Isle1_a.pbo)
ACE CO 10 Whorehouse Invasion (ACE_co10_whorehouse_invasion.dingor.pbo)
ACE CO 10 Whorehosue Invasion (ACE_co10_whorehouse_invaison.lingor.pbo)
ACE CO 15 Cache Register 2 (ACE_co15_cache_register_2.namalsk.pbo)

Place all pbo files in "\ARMA 2\MPMissions" or "\ARMA 2 Operation Arrowhead\MPMissions" (MULTIPLAYER)
Place all pbo files in "\ARMA 2\Missions" or "\ARMA 2 Operation Arrowhead\Missions" (SINGLEPLAYER)

  • Final release of the Phantom mission pack, unless I encounter more bugs...
  • Changed all execVM to call for briefing and loadouts
  • Small reinforcements added for double penetration to attack the scud base
  • Steal the chopper all NACs now have SMGs
  • Night Stalk, removed black suits
  • Prison buster added difficulty and enemy reinforcements won't come until 10-20 minutes (more guns in the crate as well)
  • Dark hole added reinforcements and briefing modified
  • Unholy Castle tweaked down enemy numbers a bit and added more reinforcements
  • All UPSMON markers have been hidden
  • All missions are updated... be sure you get for duplicates when extracting the missions and delete any old ones.

  • v1.6
  • Added 3 new mission on Podagorsk
  • Fixed Double Penetration mission (men in black patroling wrong area)

  • v1.51
  • Fixed parameter issue on Unholy Castle mission on Podagorsk
  • Set down the UPSMON AI share distance.

  • v1.5
  • Added 2 new mission on Podagorsk
  • Modified 3 missions on Namalsk (steal the chopper, dark hole, brensk tram sweep)

  • v1.44
  • Steal the Chopper split into day and night version because of some issues on the Time of Day parameters on dedicated servers

  • v1.43
  • Removed NS_DayZ requirements on Fight of the Mill and Fight of the Mill 2

  • v1.42
  • Fixed Dedicated Server incompatibility with unlocking vehicles for Dark Hole and Steal the Chopper

  • v1.41
  • Whorehouse Invasion now side respawn
  • Added lower AI parameter (on default) for Whorehouse Invasion to fix performance issue

  • v1.4
  • Added 2 coop missions on Namalsk with Namalsk Crisis
  • Added side and group respawn for Namalsk missions

  • v1.3
  • Added 2 coop missions on Namalsk with Namalsk Crisis

  • v1.2
  • Added 3 coop missions on Namalsk with Namalsk Crisis

  • v1.1
  • Added spongebob rucksack to Prison Busters
  • Added rucksacks to police units in Whorehouse Invasion
  • Swap out loadouts during briefing for loadout in ammoboxes (apparently you can't pack/unpack your rucks during briefing)
  • Moved start location for whorehouse invasion to land so you can use ammoboxes
  • Removed rescue women objectives, deleted women to rescue, trimmed down AI amount for whorehouse invasion to increase performance

  • Credits & thanks:
    I give thanks to all the BIS developers for creating such a remarkable game with so much replayability, limitless freedom, and the ability to pass all barriers.

    I thank you Sanders for his work and excellency in creating high quality classic coop missions that I am inspired to create my own.

    I thank you the BIS Forums and Armaholic and all of its community for providing the scripts, help, and all the tools I need to learn and construct missions.

    I give thanks to SickBoy for his excellency in creating SixUpdater for the conveniency of downloading addon files.

    I give thanks to Variable and the CiA Community for their interests in classic no respawn/revive coop missions and thank you Variable for guiding me in the right direction and the types of missions I should create.
    Thank you Celery for the idea of a mission naming standard to make it more convenient to name missions.

    Thanks to all the creators of the addons and scripts used to make these missions. Lastly, thank you all for those who give feedbacks to help me make my missions better

    Forum topic:
    - BI forums

    - Arma 2
    - Advanced Combat Environment 2 - Core
    - Advanced Combat Environment 2 - eXtras
    - Community Base Addons
    - Dingor Island
    - Lingor Island
    - Lingor Units
    - Nightstalkers: Shadow of Namalsk - Namalsk Crisis

    Enable javascript to be able to download from Armaholic please!

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