Author: Kempco
Author Website:

Requirements: Community Base Addons

Version: 1.6
Signed: No

Short description: This script allows the players to equip a suppressor to a weapon provided that weapon has a suppressible version.

Date: 2013-02-05 07:59


Comments: (7)
Rating:



 



JTK Weapon Suppressor Script

by
Kempco

Description:
This script allows the players to equip a suppressor to a weapon provided that weapon has a suppressible version.
It comes in an addon version as well as a script version!

Weapons Included:
  • All Arma 2 and Arma OA primary weapons
  • All ACE 2 and ACEX primary weapons
  • RH HK416 Pack (by Robert Hammer)
  • RH M14 Pack (by Robert Hammer)
  • RH MGS Pack (by Robert Hammer)
  • RH MK18 pack (by Robert Hammer)
  • M4/M16 Rearmed (by Robert Hammer)
  • Design mastery M4s (by Hogthar & Mlacix)
  • FHQ Remington Weapon Pack v1.1 (by Alwarren)
  • L119A1 Pack v2.01 (by Lennard)
  • UFK Weapons Pack v1.1 (by the UK Forces Team)
  • RH Pistol pack Remake (by Robbert Hammer)
  • RH SMG pack (by Robbert Hammer)
You can set restrictions in the Suppressor_init by unit type and weapon class (Sniper rifles or assault rifles).


Installation:
As we always recommend use modfolders to seperate the custom content from the official game content to prevent problems.
For different ways to set up your modfolders and use them please visit our FAQ.

When you are using the Steam version you can find a Steam mod installation and activation FAQ here.


Included .pbos:
jtk_suppressors.pbo


Usage:
Details how to use the addon or script version and how to properly configure them can be found in this thread.



Changelog:
v1.6
- Added: ACR DLC Weapons (NOT Added to Weapons Crate. cgfPatch reference needed).
- Fixed: (ACE version) "ACE_AKMS" and "ACE_AKMS_SD".
- Fixed: (ACE version) Option would be available while player was in a vehicle.

v1.5
- Changed: (Addon version only) CBA is required
- Changed: (Addon version only) Module disables the use of suppressors instead of enabling them.
- Added: Script will terminate if it detects player has addon version running.
- Added: Bis weapons in ammo crate are added according to DLCs detected.

v1.4
- New: No Addons required!
- New: Pistols are now supported
- New: Sound effects (Idea courtesy of st-alpha)
- New: Script version now requires sound config be defined in Description.
- New: Demo mission included for both the addon and script versions.
- New: Addon version now requires a (JTK) Suppressors Module be placed on the map.
- New: JTK SF Weapons Crate/Script: Includes unsuppressed versions of all suppressible weapons according to your addons.
- Added: RH Pistol pack Remake (by Robbert Hammer)
- Added: RH SMG pack (by Robbert Hammer)
- Added: "ace_akms_sd","ace_ak74m_sd","ace_ak74m_sd_kobra_f ","ace_aks74_un"

v1.2
- Added: Mod Version added (signiturs not included. Still trying to figure those out. Once I do, will release separately as its own version.).
- Added: UFK Weapons Pack v1.1 (by the UKForces Team)
- Added: L119A1 Pack v2.01 (by Lennard)
- Added: FHQ Remington Weapon Pack v1.1 (by Alwarren)

v1.1
- Added: Design mastery M4s (by Hogthar & Mlacix)
- Added: 10 sec initialization delay. (Prevent conflicts with addons using the ACE self-interaction menu).


Forum topic:
- BI forums



All are optional:
- RH HK416 Pack
- RH M14 pack
- RH MGS weapon pack
- RH Mk18 Pack
- RH M4/M16 Pack Rearmed
- UKF Weapons Pack
- L119A1 Pack
- FHQ Remington Weapon pack
- Design mastery M4 variants
- Advanced Combat Environment 2 OA - Core
- RH Pistol pack Remake for OA/CO
- RH SMG Pack



- Community Base Addons (addon version only)




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Tags: Ace,   Equip,   Suppressor