Author: Kronzky
Author Website:

Requirements: No addons required
Island(s): Stratis
Playable options: N/A

Version: 2.7.1

Date: 2013-03-08 00:59

Comments: (2)


Moveable Target Range


Preliminary version for Arma3 Alpha.
It creates user-definable targets at predefined distances, with distance markers at the sidelines.

Via the action menu you can then choose at which distance the targets should appear.

Further information regarding customization of the targets are within the script targetrange.sqf

* Use any objects as targets.
* Targets can be placed anywhere on the map, and will always align with the player.
* Targets can be static or move at a user-defined speed & distance.
* Target distances can be incrementally adjusted during the mission.
* Target units will assume different stances.
* Target distances are indicated with walls & flags.
* Any available weapon can be selected via a dialog.
* Weapons have unlimited ammo available, with automatic reloading.
* The distance, impact height and average speed of the projectile is displayed after each shot.
* Ballistics information can be shown in-game, or copied into a spreadsheet for further analysis.
* A bullet cam option allows following the path of the projectile.
* A slow-mo mode is available, to simulate a perfect aiming situation.
* The landing spot of the fired projectile can be indicated on the map.
* Fully compatible with any vehicle weapons.

Extract the whole folder into you user mission folder, and then open it in the editor.

The mission folder will be at
    \My Documents\ArmA 3 Alpha\Missions or
    \My Documents\ArmA 3 Alpha Other Profiles\[profile name]\Missions

Known issues:
Due to the limited object availability in the Alpha release, no flags or walls are being created, to indicate the distances.

- Temporary flags and walls have been added<br>

Forums Topic:

External download:
- Moveable Target Range [ALPHA]

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