released an updated version of his Virtual TrainingSpace 4.0
mission which he ported to Arma 3 on the BI forums
If you already downloaded yesterday this version, plese do it again since the author's link was still pointing to version Beta 21 instead of 22.
- Updated Shop interface.
- Improved GM command line historic.
- Improved Shop performance with lot of addons loaded in memory.
- Seamless integration of UPSMON behavior : You can now have UPSMon AI behavior while keeping the ability to have perfect control via VTS ordering, and switch group behavior back and forth for your needs (eg: You can force a Go to point away on UPSMon group to stop it autonmous behavior, or turn Patrol 2 Point into a UPSmon Ambush).
- New orders : UPSMON fortify, UPSMON autonomous, UPSMON defend, UPSMON reinforcement, UPSMON Ambush.
- Fixed : Reviving a dead player with 0 life will reactive his ACRE if present.
- Updated Specator camera.
- Fixed GM camera key event handler still be present sometime even when the GM exited the freecam.
- Spawn on squad now require a minimum of 50M with the other member to work.
- Added a lower level of AI accuracy in mission param : Hollywood (lot of spread).
- Set the default level of AI accuracy to : Rookie - shaking hand.
- Adding a notification to use CTRL+V in the mission save/load function on VTS Arma 3 version.
- Fixed hostage not leaving the surrender state since last A3 patchs.
- New feature : VIP and Hostage now follow without entering group, henche being more reactive, copying your stance and following you in vehicle/building if there is room for them.
- Fixed : Formation dropbox hidding and not displaying again when going from Empty to other type of unit to spawn
- Improved GM interface spawn selection clarity
- Custom groups now appear in the beginning of the list.
- Adding GM tips when opening the GM ui
- Fixed : Units property NVG Off now remove all kind of NVGs
- Increase max View Distance possible with the VTS menu : 0 - 8 - 1 to 20 000m
- VIP unit now start directly in Careless behavior to avoid running away of firefight.
- Shop improvement : Now show Side of vehicles / UAV / items associated to a side or faction
- New function : vts_setHeight to spawn object at a specific height (ex : a platform in the sky for skydiving)