Author: [KH]Jman
Author Website: http://www.kellys-heroes.eu

Requirements: No addons required
Island(s): Stratis
Playable options: N/A

Version: 1.6

Date: 2013-03-15 07:25


Comments: (2)
Rating:



 



Air Cavalry

by
[KH]Jman


Description:
Destroy the convoy that is coming from Kill Farm. Its destination is Air Station Mike-28. The SF Team must stop the convoy. If the convoy reaches it's destination the mission is failed.
There are also secondary missions to clear various hard points, Camp Tempest, Agia Marina, Camp Maxwell, Camp Rogain and Air Station Mike-28. Good luck.

Stay Sharp!. Player respawn is enabled.
You will find weapons and ammunition in crates at your base.
Vehicles respawn if left for 15 minutes or respawn when destroyed after 5 minutes. Only pilots can fly.


Features:
  • Time of day
  • Terrain detail
  • View distance


  • Installation:
    Extract the .pbo file(s) to your ArmA3\MPMissions folder.


    Changelog:
    v1.6
  • Added revive script (including weapons save).
  • Added Teamkill script. Players get an initial warning. Kicked if persist.
  • Updated kick for firing in base and special forces spawn.
  • Added New A3 tasks (BI WIP so not working in MP yet - alpha limitation.) & old Style A2 tasks selectable via parameter. Turn off A2 tasks if in preview or SP since new A3 tasks only work correctly in SP.
  • Reduced playable slots to 30. Less SF and Air
  • Altered crate loadouts. Limited SF crate contents.
  • All crates are now dynamically spawned. If a crate is destroyed it with respawn.
  • Updated UPSMON & added Headless client support (not yet available though in 1.6 better to wait until Alpha improves.)
  • Moved base objects around. (players no longer spawn near ammo crates).
  • Added & updated my adminActions module from MSO. Now includes spectator mode for admins.
  • Only pilots may fly.
  • Fixed vehicleChat prompts when entering helo - added server->player function.
  • Added more enemies at objectives.
  • Increased enemies skill.
  • Added minefields around objectives. Bouncing betty and tripwire variants.
  • Added parameter to restrict MH-9 Pilots by uID . (off by default - see server\setVehicle_state.sqf -> server\checkPlayer.sqf & server\checkPlayerKH.sqf to edit uID array)
  • Added 1xAH-9 which can only be used by the restricted pilots array. See above.

  • v1.1
  • Task conditions fixed. Objectives now tick off and go green when complete.
  • Player's dead bodies are now removed after 2 minutes.
  • Altered default parameters.
  • Added more enemy at objectives.


  • Credits & thanks:
    Mission by [KH]Jman
    UPS by Kronzky
    Crates by [KH]Nick


    Forum topic:
    - KH forums




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    Tags: Kellys,   Kh