Author: Saul
Author Website:

Version: 1.0

Short description: For those interested, OPFOR templates have been finished. Each template contains same number of groups and layers as the NATO varients.

Date: 2013-03-14 21:03


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Left is default arma3, middle is da pinky, and right is a simple retexture.


PSD Templates for OPFOR Soldiers [ALPHA]

by
Saul


Description:
For those interested, OPFOR templates have been finished. Each template contains same number of groups and layers as the NATO varients.

I saw what Topas has done with his templete and wanted to follow the example and create OPFOR and Independant base templates for all the textures available in the Alpha thus far. Each template consists of the base original diffuse (color or .co) texture and normal maps (.nohq) as well as a height map, ambient occlusion, and cavity map. All the things any texture artist will need to create a new reskin of any existing Arma 3 character. Really all you will need to do is add your own camo, some base color, throw in some dirt and your good to go.

Current Package contains 3 psd files. Each template has two groups for Normal and Diffuse maps with a few layers in diffuse group for the base, height, AO, Cavity and an empty layer. Also color coded so you don't get mixed up which group you are working in:
  • ClothingTemplate.psd
  • OfficerTemplate.psd
  • TechTemplate.psd

Usage:
Simply put just add your own camo and colors, through in some dirt and your good to go.
Below are the Base texture with the AO, AO and Height, and AO/Height/ Cavity applied.


Images by VIPER[CWW]


Forum topic:
- BI forums




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Tags: Nato,   Psd