Author: Byrgesen
Author Website:

Requirements: No addons required
Island(s): Stratis
Playable options: N/A

Version: 1.2

Date: 2013-04-09 07:19


Comments: (1)
Rating:



 

Operation Million Dollar Shot

by
Byrgesen


Description:
Intel indicates Salvatore Vitale is in Agia Marina. He is gathering up his Militia, for reason yet to be discovered, and Blue Shadow's assignment is simply to take him out and escape the island afterwards. Avoid killing as many enimies as possible, as it could result in more conflicts on Stratis, we only need to take out the Militia Leader. When he is eliminated it is vital for Blue Shadow to get off the island quickly, to keep the enemy in the shadows.

Prelouge:
Blue Shadow Reckon Squad have been on Stratis for over 3 weeks now, in search of Salvatore Vitale. About 4 days ago you recieved intel about his possible where abouts. Currently you are in F.O.B Delta, getting ready for the mission. The militia is known for using a civi/mili clothes combo, but Salvatore is not scared of showing his dominance, and is known for his military gear affection.

Objectives:
1 - Kill Salvatore Vitale
2 - Exfiltrate


Features:
  • COOP - 1-2 Players - Sniper/Spotter practice
  • 14:40 - 25. August 2035
  • NO Respawn
  • UPS script
  • TAW script
  • FHQ TaskTracer


  • Installation:
    Extract the .pbo file(s) to your Steam/SteamApps/common/ArmA 3/MPMissions folder.


    Known issues:
    - AI might get trapped in buildings, because of the whole "cant open doors" update
    - no_sound error, due to added text at mission start (wont affect gameplay, but wont go away till the funtions works proberly)


    Todo:
    - Listen to feedback. I need some inspiration and im open for ideas, as long as you point me in the right direction


    Changelog:
    v1.2
  • Added new text at start
  • Added more AI to the woods
  • Added fancy complete/fail animation
  • Remove: no_sound error, due to added text at mission start (wont affect gameplay, but wont go away till the functions works properly)

  • v1.1
  • Added a group trigger, you need all players to finish mission now
  • Locked all vehicles, as they weren't placed to be used by players, use your sneaking skills XD
  • Added % spawn chance to some of the AI, to make it more dynamic
  • Added ammoboxes to F.O.B Delta, use if needed
  • Reduced the AI chatter range (information sharing)


  • Credits & thanks:
    Author - Byrgesen

    Thanks to:
    Kronzky - UPS script
    Magirot - Randomize Script
    D34 - Loading Image
    Tonic-_- - TAW View Distance Script
    Varanon - FHQ TaskTracer
    BI - For releasing this amazing series




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    Tags: Practice,   Sniper,   Spotter