Author: Skelebob9
Author Website:

Requirements: No addons required

Version: 1.0
Signed: No

Short description: This just references the new Ifrit classname and inherits everything into the old Galkin classname, meaning there'll be no more missing A3_Soft_F_Galkin messages!

Date: 2013-03-30 15:32


Comments: (4)
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Fix for missing A3_Soft_F_Galkin [ALPHA]

by
Skelebob9


Description:
For those who don't know how or just can't be bothered to change all their missions to sport the new Ifrit classname, here you go!

This just references the new Ifrit classname and inherits everything into the old Galkin classname, meaning there'll be no more missing A3_Soft_F_Galkin messages!


Installation:
Extract into the ArmA 3 Directory, by default this is located in:
32-Bit - C:/Program Files/Steam/Steamapps/Common/ArmA 3/
64-Bit - C:/Program Files (x86)/Steam/Steamapps/Common/ArmA 3/
After extraction it should look like this:
Steam/Steamapps/Common/ArmA 3/@your_mod_folder_name

You can also use the "Arma 3 Alpha" folder in your "My Documents" folder. Your folder setup could than look like for example this:
mydocuments\Arma3 Alpha\@your_mod_folder_name\
mydocuments\Arma3 Alpha\@your_mod_folder_name\
mydocuments\Arma3 Alpha\@your_mod_folder_name\

You'll also need to add a Launch Parameter to Steam, in order to do so right-click on ArmA 3 Alpha and click Properties and then Set Launch Options. In the window that opens enter in -mod=@your_mod_folder_name
For using multiple mods you would then do so like this:
-mod=@mod_name;@mod_name2;@mod_name3;@mod_name4;@mod_name5

Note:
You can also use -nosplash to get rid of the splash art and intro videos.


And of course you can also enable and disable community made addons and mods through the in-game Options Expansions menu if you do not want to mess with startup parameters!

When the above information still does not provide you with enough to learn how to install custom addons and mods you can always ask in our Guide On Installing Mods.


Included files:
IfritGalkinFix.pbo


Notes:
I haven't had time to test it beyond starting a mission so do inform me if anything's wrong.


Known issues:
There is a slight problem, in the map editor two versions of the Ifrit show up: the Galkin and the Ifrit classnames. I'm sure there's a workaround for this somewhere, but I don't know how to do it without compromising compatibility with missions for older versions of A3


Forum topic:
- Armaholic forums




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