Author: Das Attorney
Author Website: Requirements: Community Base addons A3 Version: 0.3 Signed: Yes, serverkey included Short description: A basic mod to unlock vaulting animation. |
Jump MF [ALPHA]byDas Attorney Description: Jump MF is a basic clientside mod to unlock the currently superflous vaulting animation in Arma 3 Alpha. Clientside only - does not need to be installed on the server, just the keys. Installation: Extract into the ArmA 3 Directory, by default this is located in: 32-Bit - C:/Program Files/Steam/Steamapps/Common/ArmA 3/ 64-Bit - C:/Program Files (x86)/Steam/Steamapps/Common/ArmA 3/ After extraction it should look like this: Steam/Steamapps/Common/ArmA 3/@your_mod_folder_name You can also use the "Arma 3 Alpha" folder in your "My Documents" folder. Your folder setup could than look like for example this: mydocuments\Arma3 Alpha\@your_mod_folder_name\ mydocuments\Arma3 Alpha\@your_mod_folder_name\ mydocuments\Arma3 Alpha\@your_mod_folder_name\ You'll also need to add a Launch Parameter to Steam, in order to do so right-click on ArmA 3 Alpha and click Properties and then Set Launch Options. In the window that opens enter in -mod=@your_mod_folder_name For using multiple mods you would then do so like this: -mod=@mod_name;@mod_name2;@mod_name3;@mod_name4;@mod_name5 Note: You can also use -nosplash to get rid of the splash art and intro videos. And of course you can also enable and disable community made addons and mods through the in-game Options Expansions menu if you do not want to mess with startup parameters! When the above information still does not provide you with enough to learn how to install custom addons and mods you can always ask in our Guide On Installing Mods. Included files: jumpmf.pbo Usage: When you walk and press the stepover key (default is V) you will play the step over animation as usual. If you jog or sprint, you will vault instead. Note: The code may not work if you have rebound the stepover key to include a modifier (CTRL, SHIFT or ALT). Also might not function if you have rebound the key to something like 2 x V or 2 x E (multiples). Maybe I will include a userconfig later on. Media: Notes: Please report any problems/suggestions in the BI Forum thread. Should be safe in MP, although not tested. Report any problems here. Server Key and v2 sigs in download. Credits & Thanks: CBA team for their awesome mod. BIS for their awesome games. Das Attorney Changelog: v0.3 - [CHANGED]: You can only activate the jumping anim if you are equipped with a rifle - [NEW]: Custom fatigue system - thank you Bad Benson! - [NEW]: Custom momentum system when jumping - [CHANGED]: You can no longer jump when in tactical pace v0.2 - [NEW]: Animation now broadcasts as a cba global event over network - [CHANGED]: Anim now switchMove instead of playMove/playMoveNow for faster response - no jump delay - [NEW]: 1.7 second timer to stop spamming of button - [CHANGED]: You can only vault from a standing stance (not from crouched) v0.1 - Release Forum topic: - BI forums ![]() - Community Base addons A3 Enable javascript to be able to download from Armaholic please!
Tags: Jump
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doesn't work. I have the original steopover key V. any ideas?
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