Author: b00tsy
Author Website:

Requirements: No addons required
Island(s): Stratis
Playable options: N/A

Version: 1.1

Date: 2013-04-06 08:04

Comments: (9)


Birds Down


You are 2 attack-chopper teams that are both shot down by Iranian AA defences on the coast of Stratis. You have contacted HQ and asked for an immediate extraction. Unfortunately they have ordered you to hold position and sit tight. They will not be able to extract you till they have taken out the AA defences in the surrounding area.

Luckily there is a fortified building nearby where you can take cover and hide out till the transport helicopter arrives.

The Iranian forces are aware of your location and they are closing in on your position as we speak. You need to take cover in the building and prevent that you are overrun by the Iranians. If they are able to breach the building then that will be a cruel and instant end of your team. Prevent them from entering the building at all cost!

* Customized location including non standard editor objects
* Custom fortified building (limited alpha content)
* Garbage collecting
* Random attack waves
* Custom sounds & music
* Custom win/lose outro
* Updates on AI movement
* Intro briefing
* Unit cache (Opfor AI will not be rendered beyond a certain range) to optimize performance
* Respawn version & No respawn version

Extract the .pbo file(s) to your Steam/SteamApps/common/ArmA 3/MPMissions folder.

scenario to create and play with the current alpha content.

The AI attack waves are mostly random. It is possible that you will not be attacked for a couple of minutes, be attacked at once from 3 sides and by multiple groups, or that the attacks are evenly spreaded out. In worst case you will really have to bite the dust and endure a lot of suppressive fire from the AI. In lucky conditions they will come in 3 at a time and are easy to take out if you play with 4 players. At the start of the mission you have a few minutes to cutomize your gear at the ammo boxes.

I have added a basic briefing intro (no video) and will make a better one at a later time.

This scenario needs to be played by at least 2 players as it contains 2 separate pilot teams.
I will probably add some more features in the mission if the community likes this scenario setup (otherwise I wont bother).

If you have any feedback then let me know on the BIS forum.

  • Fixed grabage collecting (cleaning up dead bodies), Nice performance now.
  • Fixed Win ending if all Opfor has been killed
  • Opfor will now pop smoke in the beginning
  • Fixed a few typo's
  • Adjusted AI skills

  • Forum topic:
    - BI forums

    Enable javascript to be able to download from Armaholic please!

    Tags: No tags