Author: Xotodazo
Author Website:

Requirements: Arma 2
Island(s): Chernarus
Playable options: N/A

Version: 1.3

Date: 2013-05-08 15:49

Comments: (0)


Armory 4


Armory 4 is a base of Armory 2 with a fair bit added in, An driving track, Artillery pieces, a few more vehicles. New spawn systems. HALO Jumping, Basic Sign transportation and much much more

• The mission contains about 96% of all vehicles. Most variants of vehicles, such as Humvees, had too many variants so they were excluded for tidiness.
• Contains all different types of weaponry.
• Ability to attack various locations alone or with friends. It has AI defending it so you can play around with all the vehicles and weapons.
• Cargo scripts and various others to improve gameplay.
• In-game marked map to help you know where everything is.
• HALO jumping.
• Flying Busses, SCUDs and a few others.
• 2 Bombing ranges.
• Friendly occupied North East airfield.
• Small military display at Balota.
• New spawn system.
• Artillery pieces.
• Some basic sign teleportation.
• Vehicle mobility ranges.
• C130 carpet bombers.
• Aircraft weapon loadout modification system.
• Fortified firehouse.
• Boats
• USMC Fleet off East Coast
• "The Killing Houses" - Great for Clan Basic Training or just personal practice.
• Team Deathmatch wasteland area

Extract the .pbo file(s) to your ArmA2 Operation Arrowhead\MPMissions folder.

This is only the second Alpha release, really want feedback, please give if possible!

  • "The Killing Houses" added
  • Boats area
  • USMC Fleet
  • Bug Fixes
  • A few new charictors to play as
  • Team Deathmatch wasteland

  • v1.2
  • Spawn protection added
  • Flying vehicles added
  • Fortified firehouse added
  • Lighting placed around the North-West airfield
  • Military display at Balota Airfield added
  • More sign teleporters added
  • And other minor bugfixes

  • - Arma 2

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