Author: JTS
Author Website:

Requirements: Nightstalkers: Shadow of Namalsk - Namalsk Crisis, Namalsk Crisis Update 2.3, Arma 2
Island(s): Namalsk
Playable options: N/A

Version: 1.1

Date: 2014-12-08 14:48


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04: Escape

by
JTS


Prologue:
Something unexplained happened 15 minutes ago... It was very dark for 5 minutes and then, again daytime. Our boats ran out of fuel. Unknown island was close, so there was no choice...
This is the continuation of the first, second and third parts and is a final part!


Description:
This is survival coop. To play it, you need - Nightstalkers: Shadow of Namalsk - Namalsk Crisis with Namalsk Crisis Update 2.3 (aka pathfinder) version 2.3 or later. You have not only to shoot zombies and bloodsuckers, but try to survive because of deadly radiation.
There are 4 items available - Rad-X, Medkit, Rad-Away and Stimpak. To survive, you have to search suitcases and bags with these resources, that are hidden all over the island. Sometimes they are good to see, but more often they are well hidden. Check every building, every abandoned house, every wrecked car and forest for suitcases and bags! Will you find something in suitcase - you don't know. If you need some item - you can ask for it your teammate.

This mission made on completely new way. All the scripts (except radiation) have been rewritten and optimized for SQF. Despite the huge number of objects in the mission - the FPS is very good and stable. Changed the dropping of items - you can now drop item using dialog (GUI) and select, how much you want to drop. All scripts were optimized.


Features:
Difficulty: Hard/Very hard
Genre: Post-apocalyptic
Type of players: Stalkers
Language: English
Music: Scary-atmospheric music and gothic music
Movie clips/Small-cutscenes: Yes/Yes

*Atmosphere of a post-apocalyptic world
*Atmospheric music
*I done a hard work. Placed very much objects in every location
*Destroyed convoys
*Breath script
*Qualitative gothic and scary music
*Information sheet (GUI)
*Random weapons in broken trucks
*Good weapons
*Optimization
*Large and high-quality treated area
*Interesting task (last task)
*Changed animation of healing
*Beautiful, very slow-moving fog
*After death, player drop all his resources, so that others can take them
*Name of players above their heads (You can disable it)
*Final part of Escape series


Installation:
Extract the .pbo file(s) to your ArmA2 Operation Arrowhead\MPMissions folder.


Notes:
* This coop request very good teamwork!
* It is strongly recommended to enable music in your game settings (50% enough), if it is disabled
* Read briefing carefully
* To play this mission normally, create a copy of mod folder @NC (also your namalsk mod folder) and call it for example @NC_Escape. Then go to 04escape folder (also the downloaded archive) and copy the files from folder 'Replace files' into @NC_Escape\Addons (Copy - paste). Otherwise you'll not hear sounds of mutants and don't feel if they hit you
* Rembember. Search EVERY, EVERY building! If you see crashed vehicles in forest or roads - search them! Always check your status. Search every truck, roof, etc... Do exactly that, what you would do in the apocalypse!
* Read information sheet while you play by pressing '6' button in game.
* DO NOT PLAY IT WITH DAYZ NAMALSK!


Changelog:
v1.1
  • Improved gameplay security
  • Fixed syntax errors in scripts
  • Improved GUI
  • Small bug-fixes


  • Credits & thanks:
    Mission was tested by: JTS (me), Shuravi, Sumrak


    Forum topic:
    - Armaholic forums



    - Arma 2
    - Nightstalkers: Shadow of Namalsk - Namalsk Crisis
    - Namalsk Crisis Update 2.3




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