Author: LordHeart
Author Website:

Requirements: Community Base Addons A3

Version: 2.3
Signed: Yes, serverkey included

Short description: LHM Glasses provide enhanced glasses with different viual effects.

Date: 2014-09-25 15:12


Comments: (9)
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LHM Glasses

by
LordHeart


Description:
LHM Glasses provides a visual screen tinting based on the glasses/goggles being worn, also effects the brightness of the sun as glasses should.
Provides an improved goggles/glasses experience, where the item worn has the potential to break from explosives to occur from shockwave of explosives.
Rotor wash from nearby helicopters effects visuals.


Features:
Provides a visual screen tinting based on the glasses/goggles being worn, also effects the brightness of the sun as glasses should.
Provides a visual overlay for goggles (Combat Goggles/Diving Goggles)
Provides an improved goggles/glasses experience, where the item worn has the potential to break from explosions.
Dirt from explosions linger on glasses with the ability to clean them.
Dust from firing a weapon while prone appears on screen for a short period of time
Rain appears on glasses/goggles
Cleaning glasses animation
Ability to clean glasses via keys (shift + t by default) see notes.
Rotor wash effects


Installation:
Extract into the ArmA 3 Directory, by default this is located in:
32-Bit - C:/Program Files/Steam/Steamapps/Common/ArmA 3/
64-Bit - C:/Program Files (x86)/Steam/Steamapps/Common/ArmA 3/
After extraction it should look like this:
Steam/Steamapps/Common/ArmA 3/@your_mod_folder_name

You can also use the "Arma 3 Alpha" folder in your "My Documents" folder. Your folder setup could than look like for example this:
mydocuments\Arma3 Alpha\@your_mod_folder_name\
mydocuments\Arma3 Alpha\@your_mod_folder_name\
mydocuments\Arma3 Alpha\@your_mod_folder_name\

Place the "userconfig" folder into your game install folder, usually:
"C:\Program Files (x86)\Steam\steamapps\common\Arma 3".

You'll also need to add a Launch Parameter to Steam, in order to do so right-click on ArmA 3 Alpha and click Properties and then Set Launch Options. In the window that opens enter in -mod=@your_mod_folder_name
For using multiple mods you would then do so like this:
-mod=@mod_name;@mod_name2;@mod_name3;@mod_name4;@mod_name5

Note:
You can also use -nosplash to get rid of the splash art and intro videos.


And of course you can also enable and disable community made addons and mods through the in-game Options Expansions menu if you do not want to mess with startup parameters!

When the above information still does not provide you with enough to learn how to install custom addons and mods you can always ask in our Guide On Installing Mods.


Included files:
lhm_glasses.pbo
lhm_glasses_config.pbo


Usage:
Move the userconfig folder to the root of your Arma 3 install
Shift + T anywhere to wipe glasses changeable via Configure Addon in controls (thanks CBA)



Media:



Armaholic.com has its own Youtube channel where we will cover the Community made releases.
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Known issues:
UI gets hidden by goggles overlay (http://feedback.arma3.com/view.php?id=13846)
No animation when prone (disabled to back breaking)


Notes:
ctrl + T anywhere to wipe glasses changeable in userconfig/LHM/LHM_Glasses.hpp
Remove ZAM_Glasses if you have it installed, it is no longer maintained or supported.


Credits & Thanks:
The.D for the Combat Goggles overlay (non-cracked) and dust overlay.
AGM for bug reports and allowing me to integrate with them
TPW, whom without I would not have known about the refract particle for the much improved rain
All who have offered their support


Changelog:
v2.3
- New rain effect (thanks TPW for making me aware of the refract particle)
- CBA keybinding for wipe glasses
- Support for new facewear introduced by BIS
- Fixes for non-glasses still getting glasses effect
- Minor code improvements all over, but does mean things like VAS should work correctly
- New signed key specifically for 2.3 and LHM Glasses

v2.2.1
- Reduced and adjusted various glasses colour
- Fixed dust appearing on screen for seemingly no reason
- Adjusted the handler for when to remove the effects when killed
- Made changes to how dusty surfaces are calculated should work across the board now.
- Dust in eyes has degrees of effects

v2.2.0
- Added 2 degrees of dust
- Added rotor wash
- Added Glasses_ prefix to all functions, now: LHM_fnc_Glasses_XXX
- Added new config entry LHM_EyeProtection, used in CfgGlasses and CfgWeapons for headwear (only used for rotor wash currently)
- Reduced overlay for combat goggles
- Reduced overlay for diving goggles
- Reduced rain overlays
- Fixed weird on/off glasses issue when in boats

v2.1.0
- Improved combat goggles overlay
- Improved cracked overlay (combat goggles and glasses)
- Slight code improvements
- Adjusted effects of firing prone without glasses
- New dust texture

v2.0.2
- Fixed diving goggles not working correctly (due to new diving goggle classnames)
- New function, LHM_fnc_isDivingGoggles. Example: if ((goggles player) call LHM_fnc_isDivingGoggles) exitWith {hint "Diving Goggles"};
- Removed Gear Menu interaction as it seemed to cause crashes and instability.

v2.0.1
- Changed dust image
- Added effects for not wearing glasses and firing prong (dust)
- Added effects for have cracked glasses/not wearing glasses near explosion
- Slight change to glasses PP effect
- Removed dust effect at night (due to oddity with regards to colour of dust on screen and darkest else where)

v2.0
- Removed ZAM Interaction
- Renamed to LHM Glasses
- Moved over to a mostly event driven system
- Moved over to a custom menu in the gear menu for cleaning glasses (ctrl + left-click to bring up menu)
- ctrl + T anywhere to wipe glasses (see notes above)
- \LHM\Glasses prefix
- Very basic animation for cleaning glasses.
- Dust appearing on glasses when firing from prone.

v1.1.0
- Support for new glasses of A3 final
- Fixed rain on diving goggles when under water
- Made dark glasses darker
- Improved the combat goggles overlay
- Removed goggles overlay when entering a vehicle's weapon's scope. Or driving a non 3D interior vehicle.
- Fixed rain on goggles indoors
- Fixed eyes not clearing on respawn
- Eyes correctly get fixed across network
- Moved rain checks into main loop

v1.1
- Support for new glasses of A3 final
- Fixed rain on diving goggles when under water
- Made dark glasses darker
- Improved the combat goggles overlay
- Removed goggles overlay when entering a vehicle's weapon's scope. Or driving a non 3D interior vehicle.
- Fixed rain on goggles indoors
- Fixed eyes not clearing on respawn
- Eyes correctly get fixed across network
- Moved rain checks into main loop

v1.0.2
- Small code improvements
- Interaction keys now have defaults if Custom Action keys haven't been set
- Self Interaction key defaults to App Menu
- Interaction key defaults to Left Windows

v1.0.1
- Fixed rain effecting glasses when in a vehicle

v1.0
- Initial release
- Rain effects glasses
- Explosions Effect Glasses
- Diving goggles/combat goggles have custom overlay


Forum topic:
- BI forums



- Community Base Addons A3




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