Author: massi
Author Website:

Requirements: NATO SF and Russian Spetsnaz Weapons, NATO SF and Russian Spetsnaz Vehicles

Version: 1.7
Signed: Yes, serverkey included

Short description: This addon is a retexture of NATO units and vehicles, It adds several camouflage uniforms plus custom headgear and gear in order to represent USMC and MARSOC units

Date: 2016-05-03 16:56
Submitted by: massi


Comments: (18)
Rating:



 



US Marine Corp and MARSOC units

by
massi


Description:
This addon is a retexture of NATO units and vehicles, It adds several camouflage uniforms plus custom headgear and gear in order to represent USMC and MARSOC units in following types :
US Marines Corps:
- MARSOC: operators in woodland camo with wide variety of shirts for every kind of environment from desert to temperate and wooden areas.
- MARSOC Direct Action: operators in green coverall suite for CQB and naval operations.
- MARSOC(Para): MARSOC units equipped with parachutes ready to be deployed fom the sky.
- MEU WOODLAND: Marines units for temperate and wooden areas.
- MEU DESERT: Marines units for arid and desert environments.
- MEU ARCTIC: Marines units for arctic and snow environments.
- Recon WOODLAND: Recon units for temperate and wooden areas, both in heavy and light gear.
- Recon DESERT: Recon units for arid and desert environments, both in heavy and light gear.
- Recon ARCTIC: Recon units for arctic and snow environments, both in heavy and light gear.
- USMC(Vehicles): A3 vehicles retextured and adapted with USMC gear and crews: Quad, MRAPs, APC, Boat, Speedboat, SDV, Mortar, helicopters, armed offroad, logistic vehicles plus HMMVWs, UH1Y and Static weapons from my pack.
- USMC(Support): Ammo bearers units, NBC, pilot and crew.
- USMC(Divers): MARSOC divers units ready to be deployed fom the sea.
- USMC(Snipers): USMC snipers and spotters in ghillie suite marsoc wood , desert, woodland and arctic.


Features:
- Units are equipped with M16A4, M4A1, M249, Mk48, M24, M240, M107, M9 and ACP from my NATO SF\Spetsnaz weapons pack.
- Units are equipped with custom helmets, headgear, vest and uniforms.
- Heavy gear assault units for all the camos.
- Recon units for all the camos in 2 version "heavy" (Helmets and NVGs) and "light" (soft headgear).
- Ghillie suite snipers and spotter units for all the camos.
- Paras and Divers units already equipped with parachutes and diver gear respectively.
- Retextured and adapted A3 vehicles: Quad, MRAPs, APC, Boat, Speedboat, SDV, static weapons, helicopters, trucks wich have custom crews and gear loadout.
- Vehicles from my vehicle pack : HMMWVs, UH1Y, Static weapons with firing from vehicles, sling load and advanced flight model features.
- Units have their own uniforms and gear items in all camo to make them interchangeable.
- Divers have their backpack with uniform, chest rig and helmet inside already to make them change clothes once ashore, plus their normal stuff (NOT WORKING ATM).
- There are 2 weapon boxes one contain all weapons ammo and items, the other contains all the uniforms, gears, and helmet stuff, you can place them in missions to quick configure your loadout.
- Wide variety of groups in the editor.
- Classlist and groups included in folder.
- Compatible with ACE3, RHS, CUP, ALIVE, Zeus


Installation:
To install the US Marine Corp and MARSOC units you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.


Included files:
mas_usa_mars_c.pbo
mas_usa_mars.pbo


Usage:
US Marines Corps - USMC (sorted by camo\type)

Same for groups:
US Marines Corps - USMC (sorted by camo\type)
For ALIVE mod users config faction\groups name: mas_usa_mars You’ll find all classnames in the classname file included in the folder.

VEHICLES OPTIONAL CONFIG: I made this optional config on users demand since by default vehicles are now disabled and NATO SF\Spetsnaz Vehicles pack is not a requirement.
In order to get the vehicle just put the "mas_usa_mars_v.pbo" plus its signature files in the "addons" folder, if you do so you'll need NATO SF\Spetsnaz Vehicles pack.


Known issues:
No problems found so far.


Steam Workshop:
- Subscribe (normal version)
- Subscribe (vehicle version)


Credits & Thanks:
Johannes: most part of the headgears has been taken, modified and adapted from Jonny's US Army Special Forces template by Johannes, thanks a lot for releasing them to the pubblic, without them I wouldn't have been able to add this headgear to the units!
Kiory: thank you very much for letting me use and modify your great balaclavas and berets models for the units!
Voodoo: thanks a lot for your awesome OPS CORE helmets, Peltors and watchcap, that made possible to update MICH hemets too!
Thanks a lot to BI for their great Arma 3 Alpha!
Thanks to all Arma community for great support!


Changelog:
v1.7
- Added new helmet models
- Added new platecarriers models
- Improved textures
- Fixed loadouts

v1.6
- Fixed: Updated with new armor system for vest and headgear

v1.5
- Fixed: uniforms errors
- added ported A2 uniforms: arctic suites, woodland
- added ported A2 MTV Marines body armor
- added SD ammo to all units (good for stealth missions)
- added optional config for vehicles that are now disabled by default
- adjusted OPS CORE size
- added BONUS units: NBC
- Reworked camouflage textures
- improved: units loadout, groups and config

v1.4
- added some new weapons from NATO SF\Spetsnaz weapon's pack
- added optional config to remove NATO SF Spetsnaz VEHICLES dependancy (read instructions can cause issues!)
- adjusted OPS CORE size to reflect RL counterparts
- improved: units loadout

v1.3
- added some new weapons from NATO SF\Spetsnaz weapon's pack
- added vehicles from NATO SF\Spetsnaz Vehicles's pack : HMMVWs, UH1Ys, Static Weapons
- added new OPS CORE and peltors thanks to Voodoo.
- changed woodland camo (A3 BI)
- added flag poles and flag markers
- fixed: flag position
- improved: units loadout and groups

v1.2
- added some new weapons from NATO SF\Spetsnaz weapon's pack
- fixed: armor values for items to make them more or less like BI
- fixed: made scope=1 M16 variants (units will not be affected)
- fixed: insigna work now on all uniforms!

v1.1
- added compatibility with ALIVE MOD
- added new weapons and launchers from my NATO Sf/SPETSNAZ weapons pack
- added A2 Marines helmets
- updated armor values to meet BI standards
- updated signatures Keys

v1.0
- first release


Forum topic:
- Armaholic forums
- BI forums



- NATO SF and Russian Spetsnaz Weapons
- NATO SF and Russian Spetsnaz Vehicles




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Tags: Nato,   Usmc,   Marsoc,   Retexture