Author: Sakura_Chan
Author Website: http://sakumods.armaholic.com

Requirements: No addons required

Version: 1.2
Signed: No

Short description: This is the first baby step towards a truly expanded mission editor. No new functions or options, but a basic re-sizing of the 'insert unit' menu.

Date: 2013-10-02 08:20


Comments: (0)
Rating:



 







Mission Editor Expansion

by
Sakura_Chan


Description:
This is the first baby step towards a truly expanded mission editor. No new functions or options, but a basic re-sizing of the 'insert unit' menu.


Features:
Expanded init code area with larger text
Widened listboxes that display the longest unit names
multiline 'condition of presence' box
longer description box
longer azimuth box to cover long decimal places
Adds room for theoretical position and gear controls


Installation:
Extract into the ArmA 3 Directory, by default this is located in:
32-Bit - C:\Program Files\Steam/Steamapps\Common\ArmA 3\
64-Bit - C:\Program Files (x86)\Steam/Steamapps\Common\ArmA 3\
After extraction it should look like this:
Steam\Steamapps\Common\ArmA 3\@your_mod_folder_name\addons\

You can also use the "Arma 3 Alpha" folder in your "My Documents" folder. Your folder setup could than look like for example this:
mydocuments\Arma3 Alpha\@your_mod_folder_name1\addons\
mydocuments\Arma3 Alpha\@your_mod_folder_name2\addons\
mydocuments\Arma3 Alpha\@your_mod_folder_name2\addons\

When present place the "userconfig" folder into your game install folder, usually:
"C:\Program Files (x86)\Steam\steamapps\common\Arma 3".
You may already have "userconfig" folder from other addons and/or mods in which case it is safe to merge the contents from this archive.

You'll also need to add a Launch Parameter to Steam, in order to do so right-click on ArmA 3 Alpha and click Properties and then Set Launch Options. In the window that opens enter in -mod=@your_mod_folder_name
For using multiple mods you would then do so like this:
-mod=@mod_name;@mod_name2;@mod_name3;@mod_name4;@mod_name5

Note:
You can also use -nosplash to get rid of the splash art and intro videos.


And of course you can also enable and disable community made addons and mods through the in-game Options Expansions menu if you do not want to mess with startup parameters!

When the above information still does not provide you with enough to learn how to install custom addons and mods you can always ask in our Guide On Installing Mods.


Included files:
sakueditor.pbo


Future plans:
future plans unknown... most of the editor is hardcoded but there are many editor specific script commands... Ideas?


Changelog:
v1.2
- fixed a problem with the module editor running in 4:3 aspect mode (yes people are still using 4:3)

v1.1
- Huge init line space
- Resized info window so scrolling isn't required
- Adds room for additional module options
- Bigger condition of presence line
- Relocated buttons
- Combo Boxes resized to display the longest module names

v1.0
- first release


Forum topic:
- BI forums




Enable javascript to be able to download from Armaholic please!



Tags: Editor