Author: z1
Author Website:

Requirements: No addons required
Island(s): Altis
Playable options: N/A

Version: 0.25

Date: 2013-11-09 07:11


Comments: (6)
Rating:



 



FIA: Intervention

by
z1rome


Description:
Life in Altis has been getting worse by the minute since NATO forces pulled out about 90% of their troops in the area and left us to fend for ourselves. The CSAT, with help from the AAF, took advantage of the situation and now control everything. Civilians are afraid to even leave their homes anymore. Our superiors refuse to let this go on any longer. We're outmanned and outgunned, but what else is new?

Brass is keeping pretty tight lipped about the details of our mission, for a good reason though, as we may have a traitor in our midst. All we've been told so far is that we're going to be covering a lot of ground this evening. We will recieve updates once we're in the field.


Features:
- No Mods Required
- Up to 8 players cooperative
- AI available for coop
- Jump Script: Double Tap "C" on keyboard
- VAS 2.1
- Vehicles respawn. 30 seconds - 1 hour abandon time
- 2 of the vehicles are mobile respawns (marked)
- Use FIA flagpole at base to spawn into mobile if you join late
- Extra vehicles on the soccer field near base
- Random enemy encounters between task areas
- 10 Tasks. BRING EXPLOSIVES FOR MOST TASKS!!
- All tasks have images.
- A few of the tasks are optional.


Installation:
Extract the .pbo file(s) to your Steam/SteamApps/common/ArmA 3/MPMissions folder for multiplayer/coop.

Stable build only:
This mission requires the Arma 3 Stable build!
Tasks won't work on Dev because of Static ID differences.


Notes:
Not a deep story or anything. Plenty of combat and tasks. Ending needs work.


Known issues:
First tasks tower seems to be fixed now. Still goes down from 2 hits with Titan AT. If you use explosives, it now seems to take at least 4-5 explosive charges to take it down. I still recommend placing them at the stakes in the ground, and one center tower for good luck. Rest of the tasks that require explosives seem to require more than previous version so make sure to bring plenty with you.


Changelog:
v0.25
  • Fixed and re-enabled revive script.

  • v0.24
  • Updated VAS script to 2.1a



  • Steam Workshop:
    - Subscribe


    Credits & Thanks:
    - Virtual Ammobox System
    - AI Spawn Script Pack
    - Farooq's Revive
    - Jump Script




    Enable javascript to be able to download from Armaholic please!



    Tags: Aaf,   Csat,   Nato,   Revive