Author: AtinAkiri
Author Website:

Requirements: No addons required

Version: 0.001 beta
Signed: No

Short description: This adds the M98B sniper rifle.

Date: 2013-10-27 17:11

Comments: (7)


M98B Sniper


This adds the M98B sniper rifle.

Extract into the ArmA 3 Directory, by default this is located in:
32-Bit - C:\Program Files\Steam/Steamapps\Common\ArmA 3\
64-Bit - C:\Program Files (x86)\Steam/Steamapps\Common\ArmA 3\
After extraction it should look like this:
Steam\Steamapps\Common\ArmA 3\@your_mod_folder_name\addons\

You can also use the "Arma 3 Alpha" folder in your "My Documents" folder. Your folder setup could than look like for example this:
mydocuments\Arma3 Alpha\@your_mod_folder_name1\addons\
mydocuments\Arma3 Alpha\@your_mod_folder_name2\addons\
mydocuments\Arma3 Alpha\@your_mod_folder_name2\addons\

When present place the "userconfig" folder into your game install folder, usually:
"C:\Program Files (x86)\Steam\steamapps\common\Arma 3".
You may already have "userconfig" folder from other addons and/or mods in which case it is safe to merge the contents from this archive.

You'll also need to add a Launch Parameter to Steam, in order to do so right-click on ArmA 3 Alpha and click Properties and then Set Launch Options. In the window that opens enter in -mod=@your_mod_folder_name
For using multiple mods you would then do so like this:

You can also use -nosplash to get rid of the splash art and intro videos.

And of course you can also enable and disable community made addons and mods through the in-game Options Expansions menu if you do not want to mess with startup parameters!

When the above information still does not provide you with enough to learn how to install custom addons and mods you can always ask in our Guide On Installing Mods.

Included files:

It can use the following attachements:
    - optics = "optic_tws", "optic_NVS", "optic_SOS", "optic_MRCO", "optic_Arco","optic_hamr", "optic_Holosight","optic_dms"
    - muzzle = "acc_pointer_IR", "acc_flashlight"
    - Barrel = muzzle_snds_H_MG

Known issues:
Make the bolt move during reload in sync with animation
Sync magazine to reload animation.
Iron sights aren't lined up, but it fires over the foresight where it should.

Credits & Thanks:
All credit for the model goes to the following:
Mr. Brightside
Model, Uv edits, AO Bake
normal and specular maps
GeneralTSO, RedRogueXIII UVs

Thanks to Mr. Brightside for giving me permissions to use his model, I love him for this.

- first beta release

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Tags: Bf3,   Sniper