Author: Ocelot
Author Website: http://www.stsix.com/

Requirements: Community Base Addons A3

Version: 1.0
Signed: No

Short description: What this mod does is simulate the collection of data and evidence in ArmA 3.

Date: 2013-11-02 09:18


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Sensitive Site Exploitation

by
Ocelot


Description:
This mod was created for the SEAL Team Six unit in order to enhance its missions. I thought it would be nice to share this with the rest of the community, especially for those who like a high level of realism. What this mod does is simulate the collection of data and evidence in ArmA 3. To collect an item, simply walk up to it and use the action menu to pick up the object. You can collect an unlimited amount of small items, however, you can only carry one large item at a time. A suitcase or laptop would fall under the large item category, while a phone or a hard drive would be considered a small item.

This mod is also made compatible with ARP2 Objects that can be downloaded separately.
Included in the download is a small test mission that you can load up and test out the mod with. There are two example missions, one for those who are not running the ARP2 objects mod, and one for those who are.


Features:


Installation:
Extract into the ArmA 3 Directory, by default this is located in:
32-Bit - C:/Program Files/Steam/Steamapps/Common/ArmA 3/
64-Bit - C:/Program Files (x86)/Steam/Steamapps/Common/ArmA 3/
After extraction it should look like this:
Steam/Steamapps/Common/ArmA 3/@your_mod_folder_name

You can also use the "Arma 3" folder in your "My Documents" folder. Your folder setup could than look like for example this:
mydocuments\Arma3\@your_mod_folder_name\
mydocuments\Arma3\@your_mod_folder_name\
mydocuments\Arma3\@your_mod_folder_name\

Place the "userconfig" folder into your game install folder, usually:
"C:\Program Files (x86)\Steam\steamapps\common\Arma 3".

You'll also need to add a Launch Parameter to Steam, in order to do so right-click on ArmA 3 and click Properties and then Set Launch Options. In the window that opens enter in -mod=@your_mod_folder_name
For using multiple mods you would then do so like this:
-mod=@mod_name;@mod_name2;@mod_name3;@mod_name4;@mod_name5

Note:
You can also use -nosplash to get rid of the splash art and intro videos.


And of course you can also enable and disable community made addons and mods through the in-game Options Expansions menu if you do not want to mess with startup parameters!

When the above information still does not provide you with enough to learn how to install custom addons and mods you can always ask in our Guide On Installing Mods.


Included files:
SSE.pbo


Changelog:\
v1.0
- first release


Forum topic:
- BI forums



- Community Base Addons A3

Optional:
- ARP2 Objects




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Tags: Carry,   Data,   Evidence,   Objects