Author: miles teg
Author Website: http://www.thelostbrothers.com/

Requirements: No addons required

Version: 1.0
Signed: Yes

Short description: Israeli infantry, weapons, armor, air, and vehicle pack for Arma 2: Operation Arrowhead.

Date: 2013-11-11 02:15


Comments: (6)
Rating:



 



The Lost Brothers - Israeli Defense Force Mod Pack

by
Miles Teg


Description:
Better, late then never, I’ve finally released the IDF pack for ArmA2 as I figured I might as well since everyone’s still waiting for more content in ArmA3 and since the ArmA2 community is still very much alive. I also wanted to get this monkey off my back so I can concentrate now on working on ArmA3.


Features:
This pack includes the following:
  • Infantry:
      - Golani infantry (regular IDF infantry)
      - Golani infantry with Mitznefet helmet cover
      - Special Forces (approximating Sayeret Matkal)
      - Naval Commandos (approximating Shayetet 13)
      All units are duplicated also with older M4 carbine loadouts as used up until recently by the IDF.
  • Infantry Weapons:
      - Tavor assault rifles (standard, grenadier, and marksman variants with various optics and iron sights.
      - Negev light machine gun
      - Remington 870 shotgun (3 variants)
      - Mossberg 590 shotgun (shorty)
      - CAR-15
      - Colt 9mm
      - Uzi SMG (silenced)
      - Ruger 10/22 .22 cal. “Hush Puppy” rifle
      - SR-25
      - Custom M4 carbine variants (Grenadier/DMR) with various accessories and IDF optics such as the Mepro-21.
  • Armor:
      - Merkava Mk4 MBT (driver rear view camera/smoke screen, commander has a 60mm mortar system)
      - Merkava Mk3 Baz MBT (driver rear view camera/smoke screen, commander has a 60mm mortar system)
      - Namer Heavy APC (commander has a 60mm mortar system)
      - Nakpadon Heavy APC (commander has a 60mm mortar system)
      - M113 APC
      - Vulcan Air defense vehicle (ACE only)
      - D-9 Caterpillar armored bulldozer
  • Light Vehicles:
      - Humvees (all BI variants)
  • Aircraft:
      - F-16C (CAS, CAP, and Strike variants)
      - Mirage III fighter bomber
      - C-130 cargo aircraft
      - CH-53 Yas’ur heavy lift assault helicopter
      - AH-1S Cobra gunship
      - AH-64 Apache Gunship
      - UH-60 Blackhawk
      - UH-1 Huey

Within this pack I have also included a folder with ACE config files. This gives the IDF infantry LOTS of extra nice goodies for much more realistic tactical gameplay.


Installation:
To install, simply unzip everything into your main ArmA2 folder. You will also need the @CBA_CO addon (included in pack) pasted into your main ArmA2 folder as well.

Then using notepad create a desktop link to the mod as you would any other mod folder. I personally use a .bat file as a desktop link which you can create using notepad. Open up a new empty notepad file and paste something like this into it:

Example:
@echo off
echo Starting: c:\program files\bohemia interactive\arma 2\expansion\beta\arma2oa.exe
echo From: c:\program files\bohemia interactive\arma 2
echo With params: -noSplash -World=empty -noFilePatching -showScriptErrors "-name=Miles Teg <GD>" "-mod=Expansion\beta;Expansion\beta\expansion;@CBA_CO;@LoBo_Mod"
cd /D "c:\program files\bohemia interactive\arma 2"
"c:\program files\bohemia interactive\arma 2\expansion\beta\arma2oa.exe" -noSplash -World=empty -noFilePatching -showScriptErrors "-name=Miles Teg <GD>" "-mod=Expansion\beta;Expansion\beta\expansion;@CBA_CO;@LoBo_Mod"

You then modify the notepad file suffix from .txt to .bat and then copy and paste it onto your desktop. You will of course have to modify the above file paths to that used by your computer. It will be very different for example if you use STEAM or installed your ArmA2OA game in another directory.

If you're using the ACE configs the .bat file would look something like this:

Example:
@echo off
echo Starting: c:\program files\bohemia interactive\arma 2\expansion\beta\arma2oa.exe
echo From: c:\program files\bohemia interactive\arma 2
echo With params: -noSplash -World=empty -noFilePatching -showScriptErrors "-name=Miles Teg <GD>" "-mod=Expansion\beta;Expansion\beta\expansion;@CBA_CO;@ACE;@ACEX; @ACEX_USNavy;@LoBo_Mod;@JayArma2Lib;@ACRE"
cd /D "c:\program files\bohemia interactive\arma 2"
"c:\program files\bohemia interactive\arma 2\expansion\beta\arma2oa.exe" -noSplash -World=empty -noFilePatching -showScriptErrors "-name=Miles Teg <GD>" "-mod=Expansion\beta;Expansion\beta\expansion;@CBA_CO;@ACE;@ACEX; @ACEX_USNavy;@LoBo_Mod;@JayArma2Lib;@ACRE"

The included mission files you can place into the missions folder in your main ArmA2 directory. These two missions essentially have every unit in this IDF mod.

To get the mod ACE compatible, you simply copy and paste the pbo files from the included “ACEConfigs” folder and overwrite the relevant PBO files inside the “LoBo_Mod” folder.
For ACE you also need these mod folders present in your main ArmA2 directory: @CBA_CO, @ACE, @ACEX, @ACEX_USNavy, @JayArma2Lib, and @ACRE
Remember the CBA folder is included with this pack. The rest can be downloaded below:

Required addons (ONLY needed if you use the ACE configs) downloadlinks at bottom of the page!

As we always recommend use modfolders to seperate the custom content from the official game content to prevent problems. For different ways to set up your modfolders and use them please visit our FAQ.

When you are using the Steam version you can find a Steam mod installation and activation FAQ here.


Included files:
-


Known issues:
1. A few vehicles lack damage textures.
2. CH-53 hovers just over ground when disembarking troops.
3. passengers inside CH-53 can not be killed by small arms fire through openings.
4. Some of the F-16 weapon loadouts are a bit wonky on the external view (they don't match what you see on your aircraft's interior weapons loud out in terms of the number of bombs/missiles). It's fixable but I ran out of time.
5. Uzi (silenced) icon doesn't show up in inventory once you pick it up. It might have to do with it using pistol ammo but configured as a rifle.


Notes:
I hope you guys enjoy the mod and once again, I apologize for the very long wait.
-Miles Teg<GD> Team Leader of the Lost Brothers Mod


Credits & Thanks:
Infantry:
Model- Hayal (ephod vest, knee pads), BIS (arms, legs, inner torso, face), and Jewish Freak (pistol holster). Vest, knee pads and body models heavily modified and optimized to ArmA2 by Contrails.
Uniform extures- Contrails with pilot helmet textures edited by Miles Teg<GD>).
Helmet model and textures by contrails.
"Mitz'nefet" (clown hat) model and textures by Contrails.
cpp.config- Miles Teg<GD> & Contrails.

Infantry weapons:
M4's- Original model and textures: BIS, modified by Jewish Freak.
Car-15- Hayal.
Colt 9mm SMG- Hayal.
Meprolight 21 Sight- Jewish Freak, Textures: Hayal.
SR-25 and M82A1 sniper rifles by King Homer.
Ruger 10/22- Converted from an ancient original Counter Strike mod converted by Calm Terror.
Negev- Model: Jewish Freak. Textures: Calm Terror.
Tavor- Model by TheLama. Textures by drhubbler. Marksman & M203 models modified from original by Miles Teg<GD>.
Glock-17- Model: Drill Sergeant. Textures: Jewish Freak.
Sig P226 & P228 by Jackal 326.
Mossberg 590 “shorty” by Pathfinder, but modified by Miles Teg<GD>. Config by Miles Teg<GD>
Most of the weapons were modified and in some cases fixed up by Miles Teg<GD> and Jewish Freak.

Armor:
Merkava Mk3 and Mk4:
Models by Angel Moore. Textures by Namman2.
Mk3 textures and model heavily edited by Miles Teg<GD> and Contrails. Config work by Gooncorps, Zzez, Vking, Namman2, and Miles Teg<GD>.
Special thanks to Gooncorps for his amazing scripting skills.
Mk4 model was modified slightly by Namman2 and Miles Teg<GD> with config work based off of the Mk3 but updated by Miles Teg<GD>
Namer, Nakpadon, Puma, and Achzarit models are by Jake Morag.
All texture work is by Namman2, with Some model modifications on Mk3, Mk4, Nakpadon, Puma and Namer also by Namman2 and Miles Teg<GD> Config work by Namman2, Miles Teg<GD> with scripting by Gooncorps.
M113 reskin by Someguywho.
Vulcan M113 by ACE, reskin by Someguywho for Vulcan/M113, config modified by ZZEZ/Miles/Vking.

Cars:
Humvees reskin by Yaxxo, config modified by ZZEZ/VKing/Miles.

Aircraft:
Mirage IIIC- Model by Footmunch, Config & Textures by Footmunch & EddieD.
F-16C- Model by Footmunch. Textures and ArmA2 conversions by EddieD and Myke.
BI AH-64, UH-1, & UH-60 Reskins by Yaxxo.
BI C130 reskin by Someguywho. Config modified by ZZEZ, Miles Teg<GD>, and VKing.
CH-53 by SFC ITZAK modified (door guns added) by Miles Teg<GD> with help from WLD427.
AH-1S Cobra- Model, sounds, and interior textures by BOH mod, external textures by Calm Terror. Conversion to ArmA2 and rvmats by Miles Teg<GD>
All BI aircraft reskins were by Yaxxo (except for C130 which has reskins by Someguywho), config modified by ZZEZ/Miles/VKing


Changelog:
v1.0
- first rele


Forum topic:
- BI forums



For use with TS3 (for realistic radio communications):
- ACRE

Only required when you use the ACE config:
- Advanced Combat Environment 2 OA - Core
- Advanced Combat Environment 2 OA - Extra
- Advanced Combat Environment 2 OA - USNavy




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Tags: Idf,   Israel,   Lobo