Author: WildJAMES 007
Author Website:

Requirements: No addons required

Version: 1.0
Signed: No

Short description: This is a mod that will give you the user the ability to utilise five berets from the 2nd World War era.

Date: 2013-11-23 13:33


Comments: (2)
Rating:



 



Wild's World War 2 Berets Mod

by
WildJAMES 007


Description:
A while back I created a small mod for myself and a few of my friends whom I play in a group with, it contained a few berets I had put together to represent different groups in the British army during the 2nd world war. I have updated the mod since I originally created it so that it contains a few more berets to choose from.
This is a mod that will give you the user the ability to utilise five berets from the 2nd World War era.


Features:
Generic Maroon Beret
Maroon with Para Wings
Generic Commando Beret
Commando Beret with qualification badge
SAS beret in sand colour with badge
SAS beret in sand colour without badge
SAS beret in maroon colour with badge


Installation:
Extract into the ArmA 3 Directory, by default this is located in:
32-Bit - C:\Program Files\Steam/Steamapps\Common\ArmA 3\
64-Bit - C:\Program Files (x86)\Steam/Steamapps\Common\ArmA 3\
After extraction it should look like this:
Steam\Steamapps\Common\ArmA 3\@your_mod_folder_name\addons\

You can also use the "Arma 3 Alpha" folder in your "My Documents" folder. Your folder setup could than look like for example this:
mydocuments\Arma3 Alpha\@your_mod_folder_name1\addons\
mydocuments\Arma3 Alpha\@your_mod_folder_name2\addons\
mydocuments\Arma3 Alpha\@your_mod_folder_name2\addons\

When present place the "userconfig" folder into your game install folder, usually:
"C:\Program Files (x86)\Steam\steamapps\common\Arma 3".
You may already have "userconfig" folder from other addons and/or mods in which case it is safe to merge the contents from this archive.

You'll also need to add a Launch Parameter to Steam, in order to do so right-click on ArmA 3 Alpha and click Properties and then Set Launch Options. In the window that opens enter in -mod=@your_mod_folder_name
For using multiple mods you would then do so like this:
-mod=@mod_name;@mod_name2;@mod_name3;@mod_name4;@mod_name5

Note:
You can also use -nosplash to get rid of the splash art and intro videos.


And of course you can also enable and disable community made addons and mods through the in-game Options Expansions menu if you do not want to mess with startup parameters!

When the above information still does not provide you with enough to learn how to install custom addons and mods you can always ask in our Guide On Installing Mods.


Included files:
Wilds_WWII_Berets.pbo


Usage:
To use these ingame open up the editor in Arma 3 after you have installed the mod, now create a unit and in initialisation enter the following:
removeheadgear this; this addheadgear " ";
Inside the "" enter one of the codes below for that beret:
    - Beret_6Cdo - Commando Beret with qualification badge
    - Beret_Commando - Generic Commando Beret
    - Beret_SAS_plain - Special Air Service Beret without badge
    - Beret_SAS - Special Air Service with Badge
    - Beret_Para - Maroon beret with para wings
    - Beret_SAS_Maroon - Maroon varient of the SAS beret
    - Beret_Maroon - Generic Maroon beret

Example:
To get the para beret would go like so:
removeheadgear this; this addheadgear "Beret_Para";
Now once you spawn in that unit will have a maroon beret.


Notes:
Hope you enjoy, I have modded before but this is my first I have released publicly for Arma


Credits & Thanks:
Also a thank you to BI for the beret model.


Changelog:
v1.0
- first public release


Forum topic:
- BI forums




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Tags: Berets,   Wwii