Author: bracer
Author Website:

Requirements: No addons required

Version: 0.5.3
Signed: Yes, serverkey included

Short description: An early wip version of the Minihattan Island which contains 15 custom buildings, most of them fully enterable (some have 30+ floors!).

Date: 2014-10-27 11:11

Comments: (28)


Minihattan Island - A3


It contains ~30 custom buildings, most of them fully enterable (some have 30+ floors!).

It's still in the middle of the development process, in other words ALOT of unfinished stuff.
The island is extremly simple, there is hardly any decorative objects.
Also the buildings are very empty, since furniture decrease performance alot.
So before adding any details like furniture and stuff in the alleys I need to know how it performs in a clean and simple state.

I ask you to read the "Known bugs list" bellow before posting any bugs.
To help me, focus on answering these questions:
- How does it perform?
- Should the map be bigger/less decorated or smaller/more decorated?
- How do you play the map, against AI or PvP? What should I focus on?

Report other bugs!! And not how empty the buildings are or lame the map is, remember it's released in the middle of development and I need many more months to actually complete it!

All suggestions and ideas are of course appreciated!

Extract into the ArmA 3 Directory, by default this is located in:
32-Bit - C:\Program Files\Steam/Steamapps\Common\ArmA 3\
64-Bit - C:\Program Files (x86)\Steam/Steamapps\Common\ArmA 3\
After extraction it should look like this:
Steam\Steamapps\Common\ArmA 3\@your_mod_folder_name\addons\

You can also use the "Arma 3 Alpha" folder in your "My Documents" folder. Your folder setup could than look like for example this:
mydocuments\Arma3 Alpha\@your_mod_folder_name1\addons\
mydocuments\Arma3 Alpha\@your_mod_folder_name2\addons\
mydocuments\Arma3 Alpha\@your_mod_folder_name2\addons\

When present place the "userconfig" folder into your game install folder, usually:
"C:\Program Files (x86)\Steam\steamapps\common\Arma 3".
You may already have "userconfig" folder from other addons and/or mods in which case it is safe to merge the contents from this archive.

You'll also need to add a Launch Parameter to Steam, in order to do so right-click on ArmA 3 Alpha and click Properties and then Set Launch Options. In the window that opens enter in -mod=@your_mod_folder_name
For using multiple mods you would then do so like this:

You can also use -nosplash to get rid of the splash art and intro videos.

And of course you can also enable and disable community made addons and mods through the in-game Options Expansions menu if you do not want to mess with startup parameters!

When the above information still does not provide you with enough to learn how to install custom addons and mods you can always ask in our Guide On Installing Mods.

Included files:

Known issues:
-Shadows look horrible
-Most of the doors are not animated
-LoD switching look horrible
-Custom textures (decals on windows) are not showing properly
-Buildings have no furniture
-The map has no details
-AI cannot use most of the buildings
-The map lacks variation, the buildings are repetative (Come on dude! I built 15 custom buildings on my free time in 4 months... I have a real job, and it's definitly not 3D modelling.)
-Bugs that you report!

Future plans:
-AI can use all buildings
-Make it look good
-Add interesting interiors
-Increase performance
-Make an awesome map with detailed alleys and a cool park
-Animate all doors
-Ideas that you suggest!

Credits & Thanks:
Pathetic_Berserker: For letting me include his fantastic Stadium in Minihattan.
Charon for his Urban Pack.
Leimboy: For Billboard and Shop textures!
Fragtard: Testing!

- Improved the exterior of the mall upper floors
- Removed shadows (temporarly until I figure them out)
- Stopped buildings from falling through the ground
- Hopefully fixed compatibility issues with AiA
- Added few interiors
- Testing destruction on Hotel
- Fixed missing texture

- Plenty of new buildings
- Greatly improved visuals
- Changed the sidewalks
- New reflections from the windows
- Reduced the amount of the ugly buildings
- Better config files
- Optimized some buildings and their geoLods
- Added a hidden experimental bonus...

- Fixed missing texture

- Optimized buildings
- Better looking LoDs
- Signed all addons

- Sharpen edges on skyscrapers to remove blocky look
- Fixed geolod on Hotel1, Mall upper structure, Skyscraper 4, Sky10
- Fixes roadway lod on Hotel 1, Mall upper structure, Row house 1, Skyscraper 4, Sky10
- Added clutter, fish and snakes to A3 version
- Fixed the glass in a few buildings
- Fixed bad rotating door
- Fixed holes in some walls
- Fixed missing textures
- Added a few interiors
- Edited the terrain
- And more.

- first public release

Forum topic:
- Armaholic forums
- BI forums

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