Architect's Debugging Panel byTHumbert

THumbert submitted an updated version of his Architect's Debugging Panel.
This is a tool to help mission creators to debug there missions and allows you to:
  • Spectate any unit in the mission
  • Kill any unit in the mission
  • Teleport anywhere on the map
  • Enable Gode Mode
  • Open the Functions Viewer
  • Open the Config Viewer
  • Change View Distance Settings
  • Change Grass Quality Settings
  • Change Shadow Distance Settings
  • Spawn any weapon or item in Arma or your favorite Mod
  • Spawn any Vehicle in Arma or your favorite Mod
  • Spawn pretty much anything ie. Buildings, Signs, Lights
  • Displays all class of anything you spawn along with magazine class if applicable
  • ADP can watch up to 8 variables simultaneously
  • ADP has 3 Execute lines that can be executed locally, globally, or on the server
  • Completely rewrote the spectate script.
  • Added Player information during spectating
  • Added an exit button "SPACE BAR" to ext spectating
  • Adjusted the time to 3 minutes but now you can exit anytime by pushing spacebar
  • Changed the Player list text to correspond with the player side
  • Adjusted hpp files to allow easier access of using multiple addons that use CfgFunctions
  • Added subclassed for Scrollbar
  • Changed install intructions
  • Other small improvements

Written on 2014-02-17 11:33 by THumbert  

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