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  Object Oriented Persistent Data World by code34
Editing and Scripts
 

Code34 released an updated version of his Object Oriented Persistent Data World script, which depends on the iniDBI addon, on the BI forums.
You can find some examples of what this script does on the downloadpage.

    Quote code34 :
    OO PDW is an object oriented that permits to save & restore world and players datas and make worlds persistent. This object uses Object Oriented SQF scripting of Naught and requires the INIDBI addon.

    Changelog:
    • Add setIncludingMarkers method
    • Add setExcludingMarkers method
    • Add setAroundPos method
    • Add setExcludingTypes method
    • Add setExcludingObjects method
    • Add setIncludingObjects method
    • Delete saveObjectsAroundPos method
    • Delete saveObjectsInMarkers method
    • Delete saveObjectsOutOfMarkers method
    • Delete saveObjectsExcludingObjects method
    • Delete saveObjectsExcludingTypes
    • Control type methods parameters


Written on 2016-02-06 18:15 by code34  

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