Author: geloxo
Author Website: http://www.ust101.com

Requirements: Community Base addons A3

Version: 2.4
Signed: No

Short description: This addon features scripts mainly intended to create air formations and allow real operations with AI.

Date: 2014-11-27 21:37


Comments: (0)
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GX Addons V2

by
geloxo


Description:
The old GX Addons have been updated and ported to Arma3. This script pack was formerly created for Arma2 and should be compatible with it as well, provided that you adjust the config in the scripts to use Arma2 vehicles and markers classnames. This pack is now including GX Zeus Advanced Script too. The old Arma2 version won´t be updated or supported any more, sorry. The updating was made to be used on our UST101 server coops but I decided to share it after we have fully tested it on MP.

This addon features scripts mainly intended to create air formations and allow real operations with AI. This
release is an enhancement of the old Handy Tools already created by me in the past but improved to easy
the configuration and usage. The scripts also include a set of common functions usable with general purpose
on your missions. The addon is fully MP compatible and does not create conflicts with other addons. The
addon is also compatible with land and sea units too.
This addon is configured for Arma 3 by default but can be also used with other addons (override of default
variables is needed then in the mission init.sqf, addon gx_fn_init.sqf or via any external script).


Features:
- Unified custom menu (press to orange arrows to switch between support and transport submenus)
- GX Air formation module: allows creation of custom air formations with AI units and setting path and actions on the waypoints
- GX Support module: this allows players to call support (arty and airstrikes) via radio
- GX Transport module: extraction and transport vehicles can be configured and used by players in the battlefield
- Support resources and transports configurable for each player side
- Custom artillery sounds including guns firing from distance and shells flyby
- MP and JIP compatible
- Example mission and english documentation included
- Native support to Unsung and Iron Front mods (includes predefined configuration of bombers when mods are detected)
- Ambient radio and sounds added to support
- Review of code and dialogs
- Tested and compatible with All in Arma mod (supporting then Arma2 based mods)
- GX Zeus advanced script included in the addon pack
- GX Intel & Interaction module added
- GX Population and traffic modules added

In detail, the features available in the GX Air Formation module are the following:
- Improved and smoother flight model calculations
- Anticollision feature during turnings
- New terrain avoidance system
- Dynamic formation changes based on predefined templates
- Missed waypoint avoidance
- Navigation based on bearing via intermediate sub-waypoints


Installation:
Extract into the ArmA 3 Directory, by default this is located in:
32-Bit - C:\Program Files\Steam/Steamapps\Common\ArmA 3\
64-Bit - C:\Program Files (x86)\Steam/Steamapps\Common\ArmA 3\
After extraction it should look like this:
Steam\Steamapps\Common\ArmA 3\@your_mod_folder_name\addons\

You can also use the "Arma 3 Alpha" folder in your "My Documents" folder. Your folder setup could than look like for example this:
mydocuments\Arma3 Alpha\@your_mod_folder_name1\addons\
mydocuments\Arma3 Alpha\@your_mod_folder_name2\addons\
mydocuments\Arma3 Alpha\@your_mod_folder_name2\addons\

When present place the "userconfig" folder into your game install folder, usually:
"C:\Program Files (x86)\Steam\steamapps\common\Arma 3".
You may already have "userconfig" folder from other addons and/or mods in which case it is safe to merge the contents from this archive.

You'll also need to add a Launch Parameter to Steam, in order to do so right-click on ArmA 3 Alpha and click Properties and then Set Launch Options. In the window that opens enter in -mod=@your_mod_folder_name
For using multiple mods you would then do so like this:
-mod=@mod_name;@mod_name2;@mod_name3;@mod_name4;@mod_name5

Note:
You can also use -nosplash to get rid of the splash art and intro videos.


And of course you can also enable and disable community made addons and mods through the in-game Options Expansions menu if you do not want to mess with startup parameters!

When the above information still does not provide you with enough to learn how to install custom addons and mods you can always ask in our Guide On Installing Mods.


Included files:
gx_addons.pbo


Usage:
Note:
due to changes in the Support Cfg module since v2.21, existing missions created using the old version of the module need to be updated for the support dialog to work properly. In order to do so simply reopen the mission in editor, delete the module, place it again, adjust its configuration parameters (if needed) and save mission again.

1. To allow the support the unit must own the GX_Supportradio ítem (343 alias). You can also set vehicles as radio stations for this purpose
2. Support parameters can be configured in mission via GX Support Cfg module
3. Unified menu is available on mouse wheel action

More info in the included readme.


Media:



Armaholic.com has its own Youtube channel where we will cover the Community made releases.
Subscribe to the Armaholic.com Youtube channel


Known issues:
- none


Notes:
Version 2.24 note:
due to changes in the Support Cfg module since v2.21, existing missions created using the old version of the module need to be updated for the support dialog to work properly. In order to do so simply reopen the mission in editor, delete the module, place it again, adjust its configuration parameters (if needed) and save mission again.


Credits & Thanks:
- Trap shout sounds included taken from DSIA mod (Credits to Wolfrug)
- Arty sounds from BON_ARTY repacked (not modified)
- Functions from CBA and BIS


Changelog:
v2.4
- GX Zeus advanced script included in the mod pack
- Existing functions now available as editor modules
- Intel & Interaction module added
- Ambient and traffic modules added
- Helicopter attack added to support dialog

v2.31
- include native support for Unsung and Iron Front mods. Now, when those mods are detected a predefined configuration of bombers is loaded. User can still override it in the mision init or during the gameplay.
- some radio ambient sounds where added to the support requests (can be disabled if you don´t like them)
- the support dialog and overall code was reviewed too.

v2.24
- Main change deals with support configurable by sides
- Other minor tweaks also added

v2.21
- Improved and smoother flight model calculations
- Anticollision feature during turnings
- New terrain avoidance system
- Dynamic formation changes based on predefined templates
- Missed waypoint avoidance
- Navigation based on bearing via intermediate sub-waypoints

v2.1
- first Arma 3 release


Forum topic:
- BI forums



- Community Base addons A3
- UPSMON - Urban Patrol Script (only for missions using the population module)




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Tags: Ai,   Air Formations,   Handy Tools