Author: Tervos
Author Website:

Requirements: Arma 3 in Dev Branch
Island(s): Altis
Playable options: N/A

Version: v1.6.4.2

Date: 2014-03-10 06:55


Comments: (1)
Rating:



 



"Rock" Custom Zeus

by
Tervos


Description:
A custom Zeus starter mission I've made to "make myself comfortable" with the editor.
To play this mission, you need to have the lastest dev build installed.


Features:
- Mobile respawn points with markers on the map (2 HEMMTs & 1 Transport copter, all equipped with Virtual Ammobox and respawning after being destroyed)
- A starter base with a respawn point, 2 mortars with ammo regen every 300 seconds, 1 static M4 Scorcher tank with ammo regen once every 500 seconds) and some various respawning vehicles such as 2 APCs, 3 armed Hunters (HMG), 1 light but armed copter and another transport copter.
- Vehicle service points to repair, refuel, rearm all the vehicles
- 21 player slots in 3 squads + 1 Zeus slot (If anyone needs more slots, I'll add more of them in separate workshop items)
- Healing tent at the base, just stay near it for ~10 seconds and it will regen all your health
- Player markers on the map
- Big helos can lift ground and sea vehicles (scroll -> "Attach Cargo" when above a vehicle)
- Squad leaders can recruit up to 6 AI soldiers (configurable in the "parameters" menu in the lobby).
- The host can save the mission anytime.


Installation:
The download links to Steam Workshop. Subscribe there and it will be downloaded to your game.


Known issues:
- Zeus can't see the chat
- Zeus needs to press Y at the start of the mission to access the interface
- There's a weird marker at the base that I can't figure out


Credits & thanks:
Thanks to M.S for being my tester.


Forum topic:
- Armaholic forums



- Arma 3 in Dev Branch







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