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  Gulf Of Aqaba Mod by S@ndBob
Mods and Addons
 

S@ndBob informed us he released an updated version of his Gulf Of Aqaba Mod on the BI forums.

    Quote :
    This project refers to a landscape east of the Sinai Peninsula.
    It is a so-called quadrilateral region (Israel, Jordan, Egypt, Saudi Arabia) with a real-Terrain on the Gulf of Aqaba with the cities of Aqaba (jord.)​​, Eilat, Eilot (isra.) and Taba (egyp.).

    The Real-terrain is 20.48 x 20.48 km = ~ 420 km2.
    A huge satellite image 20480 x 20480 I used as a template where what belongs to roads, buildings, etc..
    Thanks to ArcGIS and USGS (NASA Earth Data).

    Changelog:
    • fixed overwritten CaWorld ambient sound
    • fixed new visual bug overlap Overlap at road ends
    • fixed Visual bug while looking through the border fence disappearing objects behind the fence
    • added Peshmerga women
    • added weapon slots for civil man (Arab Civilians)
    • added egyptian Taba border terminal
    • added israeli border terminal
    • added new israeli road barrier
    • added israeli border watch tower
    • removed civilian class at "mis_towtractor" in order to "mis_towtractor" prevent in Sylvie Modul
    • reduced 50% p_fiberPlant_EP1 plants on eilat plantations
    • added Israeli Units (Givati)
    • fixed Error (lampa_sidl1) "2nd UV set needed, but not defined in ReportStack not available"
    • added jordanian UH-1
    • added jordanian and israeli AH-1 Cobra
    • updated surface base class "cesta" for higher speed on sandways

Gulf Of Aqaba Mod v1.2



Arma 2
All other required addons are included in the archive[/center


Written on 2016-02-18 19:25 by S@ndBob  

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