Author: Kiory
Author Website:

Requirements: No addons required

Version: 1.1
Signed: No

Short description: This adds a Skull Mask.

Date: 2014-04-15 19:33


Comments: (2)
Rating:



 



Skull Mask

by
Kiory


Description:
I present the Skull Mask, it's totally way better than my balaclava, and any cool people should really use this instead, I will be making another update soon so it actually has ballistic armour etc, so it'll be quite functional as headgear.

Become a bonafide baddass today, or not, it's up to you lady man.

It was a challenge, in where I try to make something half decent in a day, including sculpting a high poly model, retopo into a low poly, unwrapping, texturing, O2 stuff, config etc, it was a fun project and I hope to do more in the future.


Installation:
Extract into the ArmA 3 Directory, by default this is located in:
32-Bit - C:\Program Files\Steam/Steamapps\Common\ArmA 3\
64-Bit - C:\Program Files (x86)\Steam/Steamapps\Common\ArmA 3\
After extraction it should look like this:
Steam\Steamapps\Common\ArmA 3\@your_mod_folder_name\addons\

You can also use the "Arma 3 Alpha" folder in your "My Documents" folder. Your folder setup could than look like for example this:
mydocuments\Arma3 Alpha\@your_mod_folder_name1\addons\
mydocuments\Arma3 Alpha\@your_mod_folder_name2\addons\
mydocuments\Arma3 Alpha\@your_mod_folder_name2\addons\

When present place the "userconfig" folder into your game install folder, usually:
"C:\Program Files (x86)\Steam\steamapps\common\Arma 3".
You may already have "userconfig" folder from other addons and/or mods in which case it is safe to merge the contents from this archive.

You'll also need to add a Launch Parameter to Steam, in order to do so right-click on ArmA 3 Alpha and click Properties and then Set Launch Options. In the window that opens enter in -mod=@your_mod_folder_name
For using multiple mods you would then do so like this:
-mod=@mod_name;@mod_name2;@mod_name3;@mod_name4;@mod_name5

Note:
You can also use -nosplash to get rid of the splash art and intro videos.


And of course you can also enable and disable community made addons and mods through the in-game Options Expansions menu if you do not want to mess with startup parameters!

When the above information still does not provide you with enough to learn how to install custom addons and mods you can always ask in our Guide On Installing Mods.


Included files:
kio_skl_msk.pbo


Source files:
The source of this addon was included in the version 1.0 release. For those of you who want to try and make their own masks based on Kiory's work you can download the version 1.0 which contains the source here: Skull Mask source.



Media:
Armaholic.com has its own Youtube channel where we will cover the Community made releases.
Subscribe to the Armaholic.com Youtube channel.


Notes:
If you guys have an idea for any hats/masks/helmets etc, I'm open for suggestions, preferably stuff that I can sculpt with Zbrush (I'm trying to improve in that aspect).


Changelog:
v1.1
- Fixed specular map
- Added armour values, you'll be saved ONCE, rarely twice when shot in the head, depending on caliber.
- Added 2 more variants through hidden selections (red and green)
- Hidden selections are now supported.

v1.0
- first release


Forum topic:
- BI forums




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Tags: Mask,   Skull