Author: Nimrod
Author Website:

Requirements: No addons required

Version: 0.1b
Signed: Yes, serverkey included

Short description: This is a lightweight script that will automatically disable your in game map textures.

Date: 2014-05-11 10:41


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Map Textures

by
Nimrod


Description:
This is a lightweight script that will automatically disable your in game map textures. It works for briefing maps in single and multiplayer, as well as the main in game map.
For some, disabling map textures will drastically increase your map loading times and frame rate.


Installation / Usage:
Extract into the ArmA 3 Directory, by default this is located in:
32-Bit - C:\Program Files\Steam/Steamapps\Common\ArmA 3\
64-Bit - C:\Program Files (x86)\Steam/Steamapps\Common\ArmA 3\
After extraction it should look like this:
Steam\Steamapps\Common\ArmA 3\@your_mod_folder_name\addons\

You can also use the "Arma 3 Alpha" folder in your "My Documents" folder. Your folder setup could than look like for example this:
mydocuments\Arma3 Alpha\@your_mod_folder_name1\addons\
mydocuments\Arma3 Alpha\@your_mod_folder_name2\addons\
mydocuments\Arma3 Alpha\@your_mod_folder_name2\addons\

When present place the "userconfig" folder into your game install folder, usually:
"C:\Program Files (x86)\Steam\steamapps\common\Arma 3".
You may already have "userconfig" folder from other addons and/or mods in which case it is safe to merge the contents from this archive.

You'll also need to add a Launch Parameter to Steam, in order to do so right-click on ArmA 3 Alpha and click Properties and then Set Launch Options. In the window that opens enter in -mod=@your_mod_folder_name
For using multiple mods you would then do so like this:
-mod=@mod_name;@mod_name2;@mod_name3;@mod_name4;@mod_name5

Note:
You can also use -nosplash to get rid of the splash art and intro videos.


And of course you can also enable and disable community made addons and mods through the in-game Options Expansions menu if you do not want to mess with startup parameters!

When the above information still does not provide you with enough to learn how to install custom addons and mods you can always ask in our Guide On Installing Mods.

Script Usage
1. Extract the zip file.
2. Locate and open the "script" folder.
3. Copy "mapSwitchTextures.sqf" to your mission directory.
4. Add the following to your init.sqf or initPlayerLocal.sqf:
//--- Map Textures Script
call compile preprocessFileLineNumbers "mapSwitchTextures.sqf";
5. Preview your mission, job done!


Included files:
maptextures.pbo


Credits & Thanks:
Inspired by: http://feedback.arma3.com/view.php?id=13610


Changelog:
v0.1a
- Added: As requested, an addon version with server key
- Changed: Renamed script from "mapTextures.sqf" to "mapSwitchTextures.sqf"
- Changed: Some minor stuff

v0.1a
-


Forum topic:
- BI forums




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Tags: Map,   Textures