Author: lordbooka
Author Website: https://www.facebook.com/groups/warfarethai/

Requirements: Arma 3 Zeus

Version: 0.1.5.3.1
Signed: Yes, serverkey included

Short description: This mod adds Thai Armed Forces to Arma 3, and also some minor factions.

Date: 2016-07-23 10:15


Comments: (12)
Rating:



 



WarfareThai Ex. Thai Armed Force

by
Roh_Z the Lord_Booka


Description:
WarfareThai Ex. Thai Armed Forces (WFT EX TAF) is aimed at adding the Thai Armed Forces to Arma 3.
It includes Thai Armed Forces (Modern), Thai Armed Forces (CSAT-2035), Free Thai Movement (2035), Middle-East Kingdom Army, Middle-East Insurgents, Eastern Europe Armed Force, Eastern Europe Insurgents, Terrorists (Middle East), and some minor factions.
It also includes new weapons, new various map objects, and consumable items: food (heal) and drinks (restore stamina).
Although the name implied as Thai Armed Force(s), in fact, this mod attend to focus more on weaponry, opfor units, and factions.


Features:
Thai Armed Forces (Modern) - possibly current TAF.
Thai Armed Forces (2035) - future TAF which has joined CSAT side.
Free Thai Movement - freedom fighters who want to liberate Thailand from CSAT.
Takistan Kingdom Army - for A3MP, ALiVE, and Zeus.
Takistani Insurgents - for A3MP, ALiVE, and Zeus.
Chernarus Defense Force - for A3MP, ALiVE, and Zeus.
Chernarus Insurgents - for A3MP, ALiVE, and Zeus.
New Uniforms.
New Vests.
New Headgears.
New Weapons.
New Vehicles.
Consumable Items.
New map objects.


Installation:
To install the WarfareThai Ex. Thai Armed Force you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.


Included files:
corevanimations.pbo
corevliteanimals.pbo
corevlitecharacters.pbo
corevlitecharacterstka.pbo
corevliteitems.pbo
corevliteloadouts.pbo
corevliteloadoutstka.pbo
corevlitevehiclesextaf.pbo
COREVObjectsBirdKTM.pbo
corevunbinextaf.pbo
corevweaponsextaf.pbo


Usage:
Completed lists of the Classnames
http://pastebin.com/RS4MK8kt

*Consumable items can be consumed by double-clicking item pictures on inventory screen.
*Raw food can be processed by double-clicking in front of any inflame object.
*PPSh-41, FN Minimi Para, and HK33 can swap magazine interface by dragging the alternated one then
dropped-over on current active magazine slot.
*Optional to compatible with ASDG Joint Rails by copy COREVCompatibleItems.pbo and bisign (respectively) from \Compatibles to \Addons.
*Optional to compatible with RHS:Escalation by copy COREVCompatibleRHS.pbo and bisign (respectively) from \Compatibles to \Addons.

For Advanced Combat Environment 3 (ACE 3) compatible:
copy "COREVCompatibleCBA.pbo" and its bisign from "\@WarfareThaiEXTAF\Compatibles\" to "\@WarfareThaiEXTAF\Addons\"


Media:



Armaholic.com has its own Youtube channel where we will cover the Community made releases.
Subscribe to the Armaholic.com Youtube channel


Known issues:
*Some vehicles, and weapon models, and reload animations, are still WIP.
*Sometimes, when spawned units in Zeus mode on Dedecated Server, they can contained only one magazine in their pocket. According to
http://www.legion-arma3.de/forums/topic/warfarethai-ex-thai-armed-force/page/2/
*3D Spotting Target can increased network traffic and lead to desync.


Steam Workshop:
- Subscribe


Credits & Thanks:
Bohemia Interactive - the game and sample models.
Armaholic - Posts in your community.
Aplion - ArmA2 UK vehicles Unbinarized.
Rusty - Various Camo Patterns.
Toadie's SmallArms and Animations - AK & G3 reloading animations.
Enter the Ninja on Steam


Changelog:
v0.1.5.3.1
- Hot fixed UGL_F error.
- Renamed Motorized_MTP to Motorized in CfgGroups

v0.1.5.3
- Weapons compatibility with APEX (WFT weapons can accept APEX magazines, but not vise versa).
- WFT weapons use APEX magazines as default.
- Added new zombie identities (for Ravage Mod): COREV_AsianHead_Z_01,COREV_AfricanHead_Z_01,COREV_GreekHead_Z_01,COREV_PersianHead_Z_01 (identical to CfgFaces)
- WFT OPFOR and INDEP now have Motorized_MTP and Motorized class in CfgGroups (ALiVE compatible <-- hopefully).
- Fixed some minor issues.

v0.1.5.21
Internal Test with APEX compatible.

v0.1.5.2
- M231 FPW now has only FullAuto fire mode.
- Reduced the effectiveness of Can Cannon projectiles (except for the Redgull).
- Added Asian Civilian faction.
- Added fictional weapons: AK-108M(6.5mm) and AK-102M(6.5mm).
- Fixed EEAF uniform arms glitch.
- Added new zombie faces (for Ravenge Mod): COREV_AsianHead_Z_01,COREV_AfricanHead_Z_01,COREV_GreekHead_Z_01,COREV_PersianHead_Z_01
- Added 5 dance moves (from ArmA 2):Dancing_DuoIvan, Dancing_DuoStefan, Dancing_Stefan, Dancing_Zozino, Dancing_MadMetal
- Fixed some minor issues.

v0.1.5.1
- Added Editor Preview images for some units.
- Fixed camo selections for EEAF vehicles.
- Added Can Cannon.
- Added M231 Firing Port Weapon.
- Map designer can hook the eating/drinking events by adding hookEat/hookDrink to description.ext in format hookEat = "your_function";, then, the hook value will be [who_consume,item_which_were_consume,value_of_item] call your_function.
- Added Radar Station.
- Fixed some minor issues.

v0.1.5.0
- Fixed some errors in Unconscious system.
- Added items (Ammo) 82mm Mortar Shell,(Ammo) 50 Rnd. DshK,(Ammo) 100 Rnd. M2,(Ammo) PG-9V HEAT, and (Ammo) OG-9VM FRAG.
- Compatible with APEX 1.60 RC.
- Added new faction: Terrorist (Africa).
- Fixed some minor issues.

v0.1.4.9.11
- Fixed the Simple Repair Module
- Fixed Artillery Shell tracker function.

v0.1.4.9.10
- Fixed some scripts.

v0.1.4.9.9
- Fixed the glitches with selectable consumable items, and move them to explosive slots.
- Light headgears now are no longer provide any protection.

v0.1.4.9.8
- Small fixed for EEAF uniform glitch (however, this cannot be fixed at the moment).
- Add Giant Backpack (woodland)

v0.1.4.9.7
- Small fixed in Healing module.

v0.1.4.9.6
- Fixed Healing & Unconscious module.
- Fixed EEAF uniform glitch.
- Added Giant Backpacks (placeholder name).
- Consumable items now appear in Virtual Arsenal.



Forum topic:
- BI forums



Optional:
- RHS: Armed Forces Of The Russian Federation
- RHS: United States Armed Forces
- ASDG Joint Rails



- Arma 3 Zeus




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Tags: Retexture,   Thai,   Warfare