Author: Stiltman
Author Website:

Requirements: Community Base addons A3

Version: b230
Signed: Yes, serverkey included

Short description: The pack includes various launcers from Grenade launchers to Antitank launchers.

Date: 2014-07-16 02:37
Submitted by: Stiltman


Comments: (3)
Rating:



 



STI Weapons - Launchers

by
Stiltman


Description:
This is a private project ive been working on for a while, mostly for private use but I figured others might enjoy it to.
The pack includes various launcers from Grenade launchers to Antitank launchers.

There is an Ammobox in the empty->ammo in the editor.

The AT-4 is disposable however, it will not automatically drop the tube it have to be dropped manually which was the only way i found to get around the dancing tubes of death.


Features:
M32 Grenade Launcher
M79 Grenade Launcher
Mk13 Grenade Launcher
M3 MAAWS (Carl Gustaf Launcher)
AT-4 (M136)


Installation:
Extract into the ArmA 3 Directory, by default this is located in:
32-Bit - C:\Program Files\Steam/Steamapps\Common\ArmA 3\
64-Bit - C:\Program Files (x86)\Steam/Steamapps\Common\ArmA 3\
After extraction it should look like this:
Steam\Steamapps\Common\ArmA 3\@your_mod_folder_name\addons\

You can also use the "Arma 3 Alpha" folder in your "My Documents" folder. Your folder setup could than look like for example this:
mydocuments\Arma3 Alpha\@your_mod_folder_name1\addons\
mydocuments\Arma3 Alpha\@your_mod_folder_name2\addons\
mydocuments\Arma3 Alpha\@your_mod_folder_name2\addons\

When present place the "userconfig" folder into your game install folder, usually:
"C:\Program Files (x86)\Steam\steamapps\common\Arma 3".
You may already have "userconfig" folder from other addons and/or mods in which case it is safe to merge the contents from this archive.

You'll also need to add a Launch Parameter to Steam, in order to do so right-click on ArmA 3 Alpha and click Properties and then Set Launch Options. In the window that opens enter in -mod=@your_mod_folder_name
For using multiple mods you would then do so like this:
-mod=@mod_name;@mod_name2;@mod_name3;@mod_name4;@mod_name5

Note:
You can also use -nosplash to get rid of the splash art and intro videos.


And of course you can also enable and disable community made addons and mods through the in-game Options Expansions menu if you do not want to mess with startup parameters!

When the above information still does not provide you with enough to learn how to install custom addons and mods you can always ask in our Guide On Installing Mods.


Included files:
sti_weap_launchers_a3_c.pbo
sti_weap_launchers_a3.pbo


Usage:
Classnames can be found in the text file in the download as usual.


Known issues:
The ballistics of the M3 and AT4 are not perfected if someone would like to help out with better values id happily accept it.


Credits & Thanks:
Stiltman (me) for converting and doing
Bohemia Interactive for releasing the arma 2 content packs
Inko for disposable launcher scripts.
SAM Studios
Anyone else that I dont remember or forgotten!


License:
Arma Public License (APL)
http://www.bistudio.com/community/licenses/arma-public-license


Changelog:
b230
- first release


Forum topic:
- BI forums



- Community Base addons A3




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Tags: Launcher,   Grenade,   Carl Gustaf,   M136