Author: Mandoble
Author Website:

Requirements: No addons required
Playable options:

Version: 1.06 Beta

Date: 2008-01-15 10:35

Comments: (1)


The Triple Blow

You are the last survivors of the Mataredo battle. With your long range radio equipment destroyed your HQ might pretty well think all of you are dead or captives. You must find a way to contact your HQ and leave Sahrani.
So far your best option is to reach Antigua Island and wait there for rescue choppers, but first of all you must use a long range transmitter, and the only one nearby is inside an armor base.

    - Unlimited but not continuous saves via radio, you need to wait few mins between a save and another.
    - Two dificulty levels which affect enemy skill, delays between saves and player's group and ammo boxes weaponry.
    - Regroup action to pack the units in the group after some of them die.
    - Intro available only in SP mode.
For SP mode, place the pbo file in your ArmA\Missions folder.
For MP mode, place the pbo file in your ArmA\MPMissions folder.

Change log:
Changes in v1.06
- Fixed an issue with JIP players spawning at sea.
- Added "leave leadership" action, so a player may allow other players to take control of the group.
- Added a check for JIP players, so if a player has been playing before when he joins again he gets back his last number of deaths left.
- Added more checks to ensure that when a player dies over water, he will not respawn over water.
- Added more details to notes section describing the different actions available.

Changes in v1.04
- Fixed an issue with dedi-servers where the server might keep waiting forever for completion of first objetive.
- "Make me leader" action added for players. In case the leader leaves the game, another player may request to be the group leader.

Read more:
Credits & Thanks:
Thanks to Aker for extensive betatesting and thanks to Hoz for English corrections.

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