Here are my M1A1 AIM and M1A2 Tusk Abrams tanks with interior lods and PiP functionality.
The Idea behind this is to get something more immersive going on for armored vehicle crews. Something that falls between a full on simulator like Steel Beasts and the limitations of the Arma 3 engine. There are desert and woodland paint schemes for both models.
This vehicle has been made with the intention that AGM fire control is used. It will function without AGM FCS but
will be a far better experience if you use AGM's system.
To install the Burnes Armories - M1A1 AIM and M1A2 Abrams you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page
for more information about using custom mods and addons in Arma 3.
This is a signed addon, serveradmins can download the Burnes Armories - M1A1 AIM and M1A2 Abrams bikey from here:
Burnes Armories - M1A1 AIM and M1A2 Abrams bikey
There are still some issues with certain things. these will be fixed in good time.
I am aware of certain benign errors that appear when entering the mission and of some muzzle flash animations not playing
Unbinarized versions of these files will be released very shortly for educational purposes.
Credits & Thanks:
With the exception of the Interior LODs and proxy items all Abrams models are from the Bohemia ARMA 2 samples.
The interior lights is a script by Lala14 on Armaholic
Alot of the config work was helped by the unbinarized materials released by Reyhard
I would also like to thank Raid for help with the Phys X settings
- 0 setting has been removed. MPAT is modern day HEAT.
- BI forums
** the author does not want his work mirrored on other websites, so we can only lead you directly to the video from where you can find the downloadlink!