Author: Quiksilver
Author Website:

Requirements: No addons required

Version: 2.4.0

Short description: Soldier and Vehicle Map Icons / Markers

Date: 2017-05-28 10:15


Comments: (5)
Rating:



 



Soldier Tracker (Map and GPS Icons / Markers)

by
Quiksilver


Description:
A system for showing Soldier, Vehicle and Group information on the Map, GPS and HUD.
Designed for scenario authors to have a powerful, high-performance and highly flexible solution to presenting player, vehicle and group information on the map, GPS and HUD interfaces.


Features:
- Maximum performance. When your Map is closed, so is the script.
- A documentation file accompanies the script.
- Optimized for TvT, PvP, Co-op, SP, MP.
- Large selection of flexible configuration options.
- No Mod dependencies, is fully vanilla compatible.
- Fully MP / Dedicated / SP / Host-Server Compatible.
- Debug / Development setting to reveal all objects, vehicles and units.
- Are you an admin? Log in as admin to reveal all units, if you configure it to do so.
- Integrated with BIS Dynamic Groups for dynamic group naming.
- Integrated with 3rd Party Medical systems including BIS and ACE 3 Systems.
- Can choose to show Only Groups and No vehicle/unit positions, or not.
- Can choose to show Only Groups + Vehicle positions (No unit positions).
- Can choose to show Only Unit/Vehicle positions (No group markers).
- Can choose to show Only Vehicle positions (No unit or group information).
- Can choose to show selected unoccupied vehicles.
- Can choose to show or hide AI details across all interfaces.
- Can choose to show or hide Unit Roles and vehicle types.
- Can choose to show only icons and no names / vehicle types / roles, or both.
- Can choose to show friendly factions, or not.
- Can choose to show civilians, or not.
- Can allow faction alliance changes to affect what is shown.
- Can have Interactive Map Icons (Reveal occupants of vehicle by clicking on the occupied vehicle).
- Can have Interactive Group Icons (Reveal more group details by clicking on the Group leader).
- Can have a delayed unit position update (Sonar Pulse effect), if desired. Only works for Map Icons. GPS and group Icons are always shown real-time.
- Configure the colors and sizes and positioning of the Icons (relative to the object) to your liking.
- Intuitive map zoom integration.
- Zooming in and out on your map will hide and reveal certain (group/unit/vehicle) elements.
- And more ...


Installation / Usage:
For usage instructions and information of how to use the Soldier Tracker (Map and GPS Icons / Markers) please refer to the included documentation and/or example mission.
It is advised to Disable 'Extended Map Info' in your servers difficulty if you are using this script. ExtendedInfoType=0; (arma3Profile). https://community.bistudio.com/wiki/Arma_3_Dedicated_Server

Read the accompanying documentation file to learn more.

PM or post here if you are having any issues.


Media:



Armaholic.com has its own Youtube channel where we will cover the Community made releases.
Subscribe to the Armaholic.com Youtube channel


Known issues:
- Potential massive frame drop when drawing icons on the new BI GPS display ... If this occurs, please disable GPS drawing in the script config section (one of the first options)


Future plans:
- On-demand User-requested features.


Credits & Thanks:
- aeroson. Early design inspired by aeroson's Dynamic Player Markers script. http://forums.bistudio.com/showthread.php?156103-Dynamic-Player-Markers
- Killzone Kid. For beginners tutorial: http://killzonekid.com/arma-scripting-tutorials-how-to-draw-icon-on-map/
- Sa-Matra


License / Disclaimer:
This work is released under Creative Commons Attribution Non-Commercial No-Derivs license.
You have permission to use the script, and do not require further permissions from the author. Do not remove or alter the credits.
Script subject to Copyright.


Changelog:
v2.4.0
- [ADDED] Support for new A3 1.70 custom panels (GPS)
- [TWEAKED] Using new Mission Event Handlers (search file for 'addMissionEventHandler' to locate)
- [FIXED] Small bug with showing incapacitated units with BIS Revive and vanilla incapacitation.

v2.3.0
- [TWEAKED] Optimized evaluation of UAV units.
- [ADDED] Support for new BI Revive and improved Unconsciousness state.

v2.2.0
- [TWEAKED] Group Icon should no longer change color when unit is captive/incapacitated.
- [TWEAKED] Namespace usage optimizations
- [TWEAKED] Smoother unit/vehicle icons
- [ADDED] Support for UAV Terminal and Artillery computer map displays.

v2.1.1
- Fixed: Script not initializing when the player is also the host/server.

v2.1.0
- Optimizations enabled by 1.48-introduced script commands.
- Improved admin/debug/dev config option, to draw all units/vehicles/objects if desired.
- Fixed: If you do not want incapacitated shown on the map/gps, their player icon is now invisible (if you use player icons). Prior version, the icon would be purple.
- Fixed: Related to the above re shown wounded, the Group hint card can allow/disallow indication of injured/incapacitated soldiers.
- Tweaked: Hardened against script errors with more isNull checks.
- Added: File for download separate from example mission

v2.01
- Found a significant error which prevented some of the configurations from taking effect.

v2.0.0
- A shitload of new features and content.
- Group icons system.

v1.0.2
  • A couple optimizations and streamlining.
  • Patched an error with respect to vehicle driver name.

  • v1.0.1
  • Fixed a loophole



  • Forum topic:
    - BI forums




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    Tags: Enhace,   Gps,   Map,   Markers,   Script