Author: lazyink
Author Website: http://battleroyalegames.com/

Requirements: No addons required

Version: 0.8.8.0
Signed: Yes

Short description: This is an extreme survival game-mode that plunges players into fast paced, last man standing matches, with one chance to win.

Date: 2017-06-22 21:10


Comments: (1)
Rating:



 



PLAYERUNKNOWN's Battle Royale

by
PLAYERUNKNOWN


Description:
PLAYERUNKNOWN’s Battle Royale is an extreme survival game-mode that plunges players into fast paced, last man standing matches, with one chance to win. Inspired by the book/movie ‘Battle Royale’, it provides a unique game-play experience and provides an intense, always changing game for the player.The rules are simple. There can be only one winner. Everyone else must die!


Installation:
To install the Battle Royale you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.


Included files:
-


Usage:
For usage and information instructionss of how to use Battle Royale please refer to the included documentation.

Find a server by filtering host for “Battle Royale” or just launch the game from this server list.

Links:
- Battle Royale @ Twitter
- Battle Royale @ Facebook


Media:



Armaholic.com has its own Youtube channel where we will cover the Community made releases.
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Credits & Thanks:
Concept by PLAYERUNKNOWN (Brendan Greene). Based on the book/film Battle Royale.
Development by PLAYERUNKNOWN
Leaderboard Development by ohhlie
Additional code by [VB]AWOL & pwn0zor & Kegan 'Ryan' Holern
Floating loot fix by Sa-Matra <3
Aditional thanks to KillzoneKid for help with triggers
Legacy BR Tools by eXchangeDev
MV-22 port by Hotshotmike
C130 port by ebu
Extra weapon packs by Hotshotmike, FHQ, Trixie, blazenchamber & The Community Upgrade Project
Joint-rails system by ASDG
Community management & support by SniperGhost
Special thanks to ShroomzTV, CohhCarnage, Smak and The Blacklist
My thanks also to all the players, donators, streamers and content creators, without whom we would be nothing <2
A special thanks to @Dabbo07 for being a great guy and re-naming his mission to avoid confusion with our mod.
You can check out his work here http://steamcommunity.com/sharedfiles/filedetails/?id=185349097


Changelog:
v0.8.8.0
v0.8.6.1
v0.8.6.0
v0.8.5.0
v0.8.4.0
v0.8.4.0
v0.8.4.0
v0.8.4.0
v0.8.4.0
v0.8.3.0
v0.8.2.0
Changes
- New circle position logic for Altis and Bozcaada.
- Added ability to repair crashed vehicles with a lootable repair kit.
- Osprey pilot is more likely to drop crates inside the blue circle.
- Overall crate count has been slightly reduced.
- The pause menu now displays the name of the current server.
- New vehicles added.
- Reduced rain on sunny days.
- Reduced the chance of night games.
- Increased rain volume on all maps.
Loot and Balance
- M32 has higher chance to spawn ammunition that goes boom.
- Crate guns that didn't make the cut have been moved to the normal
loot table.
- All cars now provide more protection to players in the case of crashes.
- All cars received more armor to their windows.
- Slightly increased the Zamak's wheel armor.
Fixes
- New logic for loading players into the plane.
- More optimizations to reduce network latency.
- Spectator: Fixed circle position as seen by spectators.
- Care package logic rewritten so care packages always spawn loot.
- Buildings near the stadium will now spawn loot.
- Addressed an issue where some players weren't splatting on impact.
- Addressed player tracking issues and logging.
- Players should no longer get stuck in cars.

v0.8.1.0
Changes
- Tweaked wheel armor on Zamak.
- Reduced damage to player in car crashes.
- Tweak to avoid rain on sunny days.
- Fixed Osprey drops issues.
- Add late binding MPKilled EH to catch latecomers.
- Tweaked vehicle window armor.
- Allow more time for late players to join and for server to absorb it.
- Fixed issue where some players aren't splatting when they don't pull their chute.
- Too many night games, adding a couple early ones.
- Ensure players can't leave circle early w/out taking damage.
- New logic for loading players into the plane.
- More optimizations to reduce server network load.
Loot
- Removed M32 from Zamak loot list.
Sound
- Fixed rain volume on Stratis & Bozcaada.
Sessions System
- All players now tracked via Sessions.
Arma can't track all players, reliably, so we're moving everything into
a Session-based system. You get assigned a Session ID when you join the
server, and lose it when you disconnect. In this way, the server has a
full list of everyone on the server, including a reference to their
player object.
- Group management + Session system.
1) This provides a more accurate view of who's connected.
2) This should address the SeaGull kicks (CreateVehicle Restriction #0), to some degree.
3) Vehicles can be repaired regardless of locality.

v0.8.0.0
Fixes
- New Client damage handlers to speed up processing and reduce network traffic.
- New Client Initialization system.
- Reduced Bozcaada Red Zone size based on community feedback.
- Neutered the Zamak.
- Based on feedback, removed weak guns from crate loot.
- More optimizations to reduce server network load.
Sound
- Reduced bombing zone volume / clipping noises.
UI
- Added load screen.
- In-game newsfeed, displayed when player opens Main Menu (ESC).

v0.7.5.0
Fixes
- SUV Windshield is no longer impervious.
- Realistic grenade damage. Community provided feedback that the default Arma grenade damage is unrealistic.
This change increases both RGN and RGO grenade damage.
- Reduced clouds at night and try ensure that night games occur on a day that has a full moon.
- Fixed "Cannot Load Mission" error on Stratis, when mission is loaded.
- Fixed the "Thanks for playing" message, removed mention of Altis.
- Tweaked plane logic to stop crates at 5 or less circles.
- Other fixes.
Loot
- Lower chance for crates from MV22.
Blue Zone
- More balancing to late zone circle damage based on community feedback and fixes for inconsistant damage application.
Vehicles
- Added 1969 Road Runner & Super Bee pack by William Richardson. http://www.armaholic.com/page.php?id=29931
- Added Volkswagen Beetle pack by Tipix & Du². http://www.armaholic.com/page.php?id=29557




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