released version 1.0 of his X-Cam prototype map
on the BI forums
Please note that this map is indeed a kind of a prototype.
The prototype map was not designed to play missions on there.
In particular, vehicles have some problems to stay/drive on the roads, because the density of objects in the immediate vicinity is too high.
The 10 by 10 km map, based on a 2048 pixel grid and a cell size of 5 meters , has approximately 40% solid landmass distributed on several islands.
The HD version of the map contains about 600,000 imported objects. In total, we have generated more than 320 export files with the X-Cam
without any problems. There was only the known problems with some large objects that had to be adjusted manually.
- Removed unused pbo
- Updated X-CAM Prototype to version 1.1 including new ArmA3 Lighting and CUP support