Author: kju
Author Website:

Version: 2015-01-01 Hotfix

Short description: A small patch to update your All in Arma Terrain Pack (AiA TP) version 2014-10-18 to version 2015-01-01

Date: 2015-01-07 16:32


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All in Arma Terrain Pack (AiA TP) Patch

by
kju


Description:
This is an incremental update. So extract the new data over the existing All in Arma Terrain Pack (AiA TP) version 2014-10-18 and overwrite it.

More information can be found in the release thread.


Installation:
Overwrite the older files from your exisiting installation.

Extract into the ArmA 3 Directory, by default this is located in:
32-Bit - C:\Program Files\Steam/Steamapps\Common\ArmA 3\
64-Bit - C:\Program Files (x86)\Steam/Steamapps\Common\ArmA 3\
After extraction it should look like this:
Steam\Steamapps\Common\ArmA 3\@your_mod_folder_name\addons\

You can also use the "Arma 3 Alpha" folder in your "My Documents" folder. Your folder setup could than look like for example this:
mydocuments\Arma3 Alpha\@your_mod_folder_name1\addons\
mydocuments\Arma3 Alpha\@your_mod_folder_name2\addons\
mydocuments\Arma3 Alpha\@your_mod_folder_name2\addons\

When present place the "userconfig" folder into your game install folder, usually:
"C:\Program Files (x86)\Steam\steamapps\common\Arma 3".
You may already have "userconfig" folder from other addons and/or mods in which case it is safe to merge the contents from this archive.

You'll also need to add a Launch Parameter to Steam, in order to do so right-click on ArmA 3 Alpha and click Properties and then Set Launch Options. In the window that opens enter in -mod=@your_mod_folder_name
For using multiple mods you would then do so like this:
-mod=@mod_name;@mod_name2;@mod_name3;@mod_name4;@mod_name5

Note:
You can also use -nosplash to get rid of the splash art and intro videos.


And of course you can also enable and disable community made addons and mods through the in-game Options Expansions menu if you do not want to mess with startup parameters!

When the above information still does not provide you with enough to learn how to install custom addons and mods you can always ask in our Guide On Installing Mods.


Included pbo files:
*.pbo


Bikey:
This is a signed addon, serveradmins can download the All in Arma Terrain Pack (AiA TP) bikey from here:
All in Arma Terrain Pack (AiA TP) bikey.


Other packages:
Media:



Armaholic.com has its own Youtube channel where we will cover the Community made releases.
Subscribe to the Armaholic.com Youtube channel


Credits & Thanks:
Karel Mořický
Preview images in terrain selection for most BI terrains

Fabio_Chavez (screenshots, more screenshots, videos)
Improved terrain lighting
Special Chernarus terrain lighting
Special Chernarus water and underwater coloring
A3 style grass for Chernarus
Special desert terrain lighting

Tierprot
Updated penetration definitions to A3 standards

Reyhard (A2 Island Fixes)
Vehicle dust
Lights at night
A3 penetration & particles effects
Falling walls
Railways & pavements have physx geometry
Fixed powerwires strange collapse
Added penetration materials to few buildings
Fixed white tree bug on Bystrica
Fixed indestructible gates

soju
Surface settings including friction
Correct impacts for surfaces
Mix of A3 and A2 environment effects
Small box in the upper left while playing caused by ACRE(1) removed

EvroMalarkey
Preview images in terrain selection for the most BI A1 terrains

Picolly (LandTex)
More organic landscape textures for Chernarus

M1lkm8n, Bad Benson, and CiforDayZServer (SMD Sharani)
Improved A1 buildings

Pansyfaust
Improved A2 cementworks buildings (penetration, fire geometry, working lamps, transparent and breakable windows)
Improved A2 road signs (higher detailed A3 road sign models and higher quality textures)
Improved A2 Revised Lamps (lighting, destruction)
Improved NAV Lighthouses (lighting, flare, timing)
Improved Stoplights (lighting)


License:
CC BY-NC-SA 4.0: Attribution-NonCommercial-ShareAlike 4.0 International
APL-SA: Arma Public License Share Alike (APL-SA)

This work is licensed under a Arma Public License Share Alike:
http://www.bistudio.com/license-icons/small/APL-SA.png


Changelog:
2015-01-01 Hotfix
- Added: A3 style grass in ACR terrains.
- Changed: set author to BI terrains.
- Changed: tweaked Utes' clutter.
- Changed: Summer Chernarus has now its own map preview.
- Fixed: crash in Chernarus/terrain with A2 structures due to faulty texture.
- Fixed: A1 terrain crashes due to map grid definitions.
- Fixed: EnvSounds for Takistan, Zargabad and Takistan (cut out).

2015-01-01
- Changed: Change underwater water color back to default again and leave custom only for Chernarus.
- Changed: Improved Zeus compatibility (cfgGroups and cfgFactionClasses).
- Changed: Replace door icon with the A3 one.
- Fixed: Aliabad and Esbekistan still have screwed up the sky textures.
- Fixed: No entry 'bin\config.bin/CfgFactionClasses.GUE'.
- Fixed: disabled light reflectors n Land_Ind_Mlyn_02 as model seems to lack the definitions.


Forum topic:
- BI forums



- All in Arma Terrain Pack (AiA TP)




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