Author: BlackPixxel
Author Website:

Requirements: Community Base addons A3, RHS: Escalation

Version: 1.3
Signed: Yes, serverkey included

Short description: An RHS Compatibility Patch for the TF47 Launchers.

Date: 2015-08-25 14:21


Comments: (1)
Rating:



 



TF47 Launchers RHS compatibility patch

by
BlackPixxel


Description:
An RHS Compatibility Patch for the TF47 Launchers, a small launcher pack that should contain a few ungided anti-tank weapons. They will benefit from an authentic zeroing that allows them to be used at longer ranges. The main goal is to bring the M3 MAAWS and the SMAW into Arma 3, with completely new models and textures. But other AT-weapons may follow as well.

Current Content
M3 MAAWS
->Zeroing from 100 to 900m with animation
->removable 3D-scope without outside view
->flip-up ironsights
->HEAT, HEDP, HE, SMOKE, ILLUMINATION ammunition
->Airburst-Setup for HE, Range setting for ILLUMINATION

M136 AT4 CS
->Zeroing from 50 to 400m with animation
->HEAT, HEDP, HP ammunition
->disposable (launcher is not reloadable)
->launcher needs to be prepared (press 'reload'-button)
->reduced backblast when using AGM (since this is the confined space-version)


Installation:
To install TF47 Launchers RHS compatibility patch you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.


Included files:
tf47_launchers_rhs.pbo


Usage:
For usage instructions and information of how to use these TF47 Launchers please refer to the included documentation.

Classnames:
tf47_m3maaws
tf47_m3maaws_heat
tf47_m3maaws_hedp
tf47_m3maaws_he
tf47_m3maaws_smoke
tf47_m3maaws_illum
tf47_optic_m3maaws
tf47_at4_heat
tf47_at4_hedp
tf47_at4_hp


Notes:
This mod is of course WIP, so you can help us with your feedback or ideas.
Thank you, if you decide to do so!


Steam Workshop:
- Subscribe


Changelog:
v1.3
-

v1.2
- It looks like RHS has changed the way how their armor-system works, which made the launchers nearly completely ineffective. This should be solved now, which means that the optional RHS-patch is also updated.

v1.1
- fixed the required-addon thing.

v1.0
- first release


Forum topic:
- BI forums



- Community Base addons A3
- RHS: United States Armed Forces
- RHS: Armed Forces Of The Russian Federation




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Tags: Anti-Tank,   Launcher,   M3,   Maaws