Author: Champ-1
Author Website:

Requirements: No addons required

Version: 1.03
Signed: Yes, serverkey included

Short description: This small addon changes brightness of the terrain and objects on the ground during the night.

Date: 2015-04-05 23:01


Comments: (2)
Rating:



 

CH Bright Nights

by
Champ-1


Description:
This small addon changes brightness of the terrain and objects on the ground during the night. You can configure level of brightness and color of illumination with these two variables:
CHBN_adjustBrightness - SCALAR: brightness of the terrain and objects on the ground. To disable script, set this variable to 0. Default value is 1, I don't recommend anything above 10.
CHBN_adjustColor - ARRAY: represents color of illumination in format [RED, GREEN, BLUE] where every color varies in range from 0 to 1. To disable script, set this variable to [0,0,0]. Default value is [0.5,0.7,1].
Script version with example mission included in this download.


Installation:
To install CH Bright Nights you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.


Included files:
CH_brightNights.pbo


Media:



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Changelog:
v1.03
- changed: variable "CHBN_adjustBrightness" is now capped and has maximum and minimum values ranging from 0 to 1. Make sure you adjust this variable in your mission files accordingly (although it will work anyway)
- changed: illumination has a cooler tone to simulate moonlight

v1.02
- fixed: posible error in rpt

v1.01
- fixed: possible bug in multiplayer

v1.0
- first public release


Forum topic:
- BI forums




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