Author: FoxFort
Author Website:

Requirements: No addons required

Version: 1.45
Signed: Yes, serverkey included

Short description: New police unit for independet side

Date: 2018-04-16 00:00

Comments: (10)


Altis Special Police Unit


At the end of civil war in Altis, the Jerusalem Cease Fire of 2030 mandated the creation of an armed defence force to secure the sovereign territory of The Republic of Altis and Stratis, with that act Altis Armed Forces was born. But it was limited to have less then 1000 soldiers. In recent years, the on-going counter-insurgency operations in North-Western Altis resulted with worn down AAF military strength and with WW3 on the doorstep, the need to deal with insurgency and to increase overall security was a top priority. With active embargo on increasing the military strength. Altis government decided to form a Special Police Unit. The newly formed SPU consists only from current serving Altis police officers, who volunteered to server in area of counter-insurgency operation with hope of bringing order to chaos. New needed equipment for SPU was imported into country and the new 100+ strong SPU was formed. Wearing distinctive blue uniforms, SPU saw their first action in defence of Oreokastro.

Police Unit to boost defence of Altis from evil West and East

To install the Altis Special Police Unit you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.

Included files:

SPU can be found in Editor on AFF side. Zeus compatible.

Recommended and/or optional addons and mods to use with xxxxxxx:
For optional "HLC AK-12 rifles" pbos, download:
- HLC AK Pack
- HLC-Core
- Community Base Addons A3
For optional "RHS AFRF weapons", download:
- RHS: Armed Forces Of The Russian Federation
For optional "RHS USAF weapons", download:
- RHS: United States Armed Forces

Media: has its own Youtube channel where we will cover the Community made releases.
Subscribe to the Youtube channel

Known issues:
- The new MI-35M is not finished, expect improvement.
- Jeeps and Mi-35M mostly have a proper metal hit effect, but dirt splash when hit is still present on some parts (WIP)

- The SPU addon is "standalone", which means you don't need to download any other addon in order to use SPU. Now there are optional pbo files that require extra files to be downloaded, because they are depended on them. Use them if you wish, but You can use only one set of pbos at the time.

- Originally, new Hmmwvs have been imported from ArmA 2 into ArmA 3 by "Aplion", then further tweaked by me (FoxFort) for usage in SPU addon.

Credits & Thanks:
BIS, Aplion and RHS team

License / Disclaimer:
You can use "Altis Special Police Unit" addon in your mission or server. But do NOT make any changes on it/them and give me credits. You are NOT allowed to earn money in anyway with "Altis Special Police Unit", without previously getting approval from me, all those who have my approval for that will be written here.

- Added: SPU Crew class.
- Added: Mi-35M gunships (not 100% accurate model as real life one).
- Added: Hmmwv and Madrid a desert texture variant.
- Added: New Groups.
- Changed: Medics now use Tactical backpack, while AT use Fieldpack backpack.
- Changed: Anti-Tank class now uses MRAWS instead of NLAW.
- Changed: Editor, mod was restructed into a proper faction: "ALTIS SPU".
- Changed: Editor, same infantry camouflages are grouped together.
- Improved: Marid black texture.
- Tweaked: SPU Madrid variatons and CAGE armor is enabled via VG.
- Tweaked: SPU Madrid AAF Crew is now new SPU Crew class.
- Tweaked: Jeeps and Mi-35M mostly have a proper metal hit effect, dirt splash when hit is still present on some parts (WIP).
- Tweaked: SinglePlayer missions have been updated to work with latest game version and performace optimized.
- Fixed: Tactical vest woodland issue with broken/twisted model.

-Added: Ghillie Sniper and Spotter, in desert and woodland variant.
-Added: Sniper teams groups.
-Added: Black goggles for stealth balaclava.
-Changed: CQB members now use Stealth balaclava with goggles.
-Fixed: Optional Apex: Woodland members missing Light body armor with "Green" texture.

- Added: Light body armor with "Green" texture.
- Added: BonnieHat with "MDU-03" camouflage.
- Added: SPU Arm Patch.
- Changed: Replaced old woodland textures with new camouflage based on "MDU-03".
- Changed: Replaced "Surpat" uniform texture with "ACU".
- Changed: Uniforms now have removed ArmPatch texture.
- Changed: Patrol Cap has a new Emblem texture.
- Changed: New SPU Icon.
- Changed: Optional AFRF: All AK-74M replaced with new AK-74M UUK version.
- Changed: Optional AFRF: CQB policeman use Altyn helmets.
- Changed: Optional USAF: All M4A1 replaced with M4A1 Block verion.

- Added: Optional APEX DLC weapon pbo.
- Added: Mission "Operation Clean Sweep", SOLO and COOP ready.
- Improved: Operation Sabre mission got updated to work better with EDEN update.

- Changed: Nato Body Armors have replaced AAF ones (Black and Khaki).
- Changed: Added Desert AK-74M for optional AFRF: Desert Squad.
- Improved: Units and Vehicles are now easier to find in Eden Editor.
- Fixed: Missing Marid texture.
- Fixed: Error:"No entry .../ItemInfo.scope'." thanks to "Mickyleitor" from BIS forums.

- Added: Light Body armor in "Black" and "Scorpion W2" camouflage.
- Added: Tactical Vest with "Scorpion w2" camouflage.
- Added: MICH helmet with "Scorpion w2" camouflage.
- Added: "Uniform 5" with "Scorpion w2" camouflage.
- Added: New police offices with "Scorpion w2" camouflage, they have a prefix D, (Desert).
- Improved: All Uniforms textures.
- Changed: All Vests now have a new "POLICE" texture on their back.
- Changed: All Tactical Vests now have a new source of it, which in return now shows that it has a level II armor protection.
- Changed: Police officers now use mix of Light Body Armor and Tactical vests.

- Added: Custom made SPU mission: "Operation Sabre".
- Improved: Updated to work better with v1.54.
- Changed: Signature.

- Fixed signature.
- Imporved Hmmwv M1151 M2, Gunner FoV.

- Added: Surpat uniform camo.
- Added: Black Tactical Vest.
- Improved: Black camouflages.
- Changed: Black Tactical Vest and black helmet are now standard equipment.
- Changed: Only woodland uniform camo policemen have woodland camo helmet and tactical vest.
- Changed: Only CQB policeman wear new Surpat uniform camouflage.
- Changed: Tactical vests have slightly increased weight and armor protection.
- Changed: Config file got little reorganised.
- Changed: Classnames of some policeman.
- Changed: In Editor, name from "Special Police Unit" into "Men [SPU]".
- Changed: In Editor, under Men [SPU], names with suffix "W" and "CQB" now have it as prefix.
- Changed: Groups, Fire Teams are now Squads. Squads have 6 policeman, with Medic included.

- Added: Black heavy vest and helmet.
- Added: 4 new policeman for CQB.
- Added: Group "Fire Team CQB".
- Added: Optional pbos for using RHS:USAF weapons.
- Fixed: Wrong type of GL grenades in inventory.
- Fixed: Missing sidearm at "Autorifleman 2".
- Fixed: Crash when using optional pbo with RHS:AFRF weapons.
- Changed: In optional RHS:AFRF pbo, Autoriflemans now use PKP instead of PKM.
- Changed: Optional pbos now have included pbos for SPU vehicles in order have matching equipment in their inventory.

Forum topic:
- BI forums

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Tags: Unit,   Character,   Retexture,   Civilian,   Police,   Fictional,   Altis,   Special Police