Author: FoxFort
Author Website: http://www.moddb.com/members/foxfort

Requirements: No addons required

Version: 1.49
Signed: Yes, serverkey included

Short description: New police unit for independet side

Date: 2019-07-11 21:39


Comments: (10)
Rating:



 







Altis Special Police Unit

by
FoxFort


Description:
At the end of civil war in Altis, the Jerusalem Cease Fire of 2030 mandated the creation of an armed defence force to secure the sovereign territory of The Republic of Altis and Stratis, with that act Altis Armed Forces was born. But it was limited to have less then 1000 soldiers. In recent years, the on-going counter-insurgency operations in North-Western Altis resulted with worn down AAF military strength and with WW3 on the doorstep, the need to deal with insurgency and to increase overall security was a top priority. With active embargo on increasing the military strength. Altis government decided to form a Special Police Unit. The newly formed SPU consists only from current serving Altis police officers, who volunteered to server in area of counter-insurgency operation with hope of bringing order to chaos. New needed equipment for SPU was imported into country and the new 100+ strong SPU was formed. Wearing distinctive blue uniforms, SPU saw their first action in defence of Oreokastro.

Features:
Police Unit to boost defence of Altis from evil West and East


Installation:
To install the Altis Special Police Unit you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.


Included files:
spu_hmmwv_data.pbo
spu_data.pbo
spu_hmmwv.pbo
spu_apc.pbo
altis_spu.pbo


Usage:
SPU can be found in Editor on AFF side. Zeus compatible.

Notes:
- The SPU addon is "standalone", which means you don't need to download any other addon in order to use SPU. Now there are optional pbo files that require extra files to be downloaded, because they are depended on them. Use them if you wish, but You can use only one set of pbos at the time.
- Originally, new Hmmwvs have been imported from ArmA 2 into ArmA 3 by "Aplion", then further tweaked by me (FoxFort) for usage in SPU addon.
- The new MI-35M is not finished, expect improvement.

Required Arma 3 DLCs for Alternative Weapons:
For "Alternative Weapons APEX AK12":
You need to own APEX DLC:
- Arma 3 Apex
For optional "Alternative Weapons APEX SPAR":
You need to own APEX DLC:
- Arma 3 Apex
For Optional "Alternative Gear - Contact DLC":
You need to own Contact DLC:
- Arma 3 Contact


Media:



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Known issues:
- The new MI-35M is not finished, expect improvement.
- Jeeps and Mi-35M mostly have a proper metal hit effect, but dirt splash when hit is still present on some parts (WIP).


Notes:
- The SPU addon is "standalone", which means you don't need to download any other addon in order to use SPU. Now there are alternative weapons files included that require official Arma 3 DLC ownership. Use them if you wish, but you can use only ONE set of alternative weapons at the time.
- Originally, new Hmmwvs have been imported from ArmA 2 into ArmA 3 by "Aplion", then further tweaked by me (FoxFort) for usage in SPU addon.
- The new MI-35M is not finished, I should improve it eventually..


Credits & Thanks:
BIS, Aplion and RHS team


License / Disclaimer:
Just by downloading and/or using my mod/addon you automatically accept and apply:

- You are allowed to use my "Altis Special Police Unit" in your private or public missions and servers.
- You are allowed to use my "Altis Special Police Unit" as part of your mod/addon as long as you make that your addon/mod requires to have my mods/addons installed and running at the same time as a seperated entities.

- You are not allowed to alter or to extract my assests from any of my mods/addons and to release it to public as your own work.
- You are not allowed to use all or parts of my mods/addons in order to intengrate it into your mod/addon, without making "Altis Special Police Unit" mod/addon as a requirement to be installed and run as a seperated entities.
- You are not allowed to use all or parts of my mods/addons in order to make any kind of damage to my name.

- You are not allowed to port my work into other games/mods without asking me.

--(Basically, just do not steal my stuff and pretend that you made them.)--


Changelog:
1.49
- Added: New "Backpack Engineer" for engineer class.
- Added: "US Plate Carrier Rig (Kerry)" model in black and olive-green camouflage.
- Added: "GA Carrier Lite" vest in Olive-Green camouflage.
- Changed: Class names and ingame names of various soldiers and equipment.
- Changed: UAV operator now uses TRG20 rifle instead of PDF Scorpion.
- Changed: UAV operator now wears "GA Carrier Lite" vest in Olive-Green camouflage.
- Changed: The "US Plate Carrier Rig (Kerry)" model has replaced SPU NATO "Carrier Lite" model.
- Changed: Pistol Rook-40 replaced ACP-C2.
- Changed: Sniper and Spotter with OCP camouflage, now have brown NVG and khaki chestrig.
- Tweaked: Sniper now has medical knowledge.
- Tweaked: Spotter now has explosives knowledge.
- Tweaked: Renamed "Optional" folders into "Alternative Weapons".
- Tweaked: Two missions to work better with latest version.
- Improved: Mod codes.
- Improved: ACU and Multicam camouflages texture.
- Improved: Humvees tires are now a bit darker.
- Removed: Panther vest.
- Removed: Khaki version of NATO "Carrier Lite".
- Stopping support for "RHS:USAF" and "RHS:AFRF" assets, switching to "Alternative Gear - Contact DLC". (This is just a placeholder, Contact DLC is not yet released)




Forum topic:
- BI forums


Steam Workshop:
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Tags: Unit,   Character,   Retexture,   Civilian,   Police,   Fictional,   Altis,   Special Police