Author: player_1k
Author Website:

Requirements: No addons required
Island(s): Takistan
Playable options: N/A

Version: 3.9

Date: 2017-12-12 14:27

Comments: (4)


Gold Mine


Transport and ship gold while protecting transports from enemies.

  • Fully compatible with Arma 2 Operation Arrowhead Demo
  • Customizable

  • Installation:
    Extract the .pbo file(s) to your ArmA2 Operation Arrowhead\MPMissions folder.

    Known issues:
    If a weapon error comes up just click ok or continue

    Added search function to GMCM Main Table.
    Added font size adjustment options to the GMCM.
    Added import-only file.
    Added FPS (Frames Per Second) action.
    Added ranking.
    Added monetary equivalent called credits to the mission.
    Fixed target vehicle selection on map click not working.
    Fixed unit selector uni-directional.
    Fixed enemy units not traveling to destination.
    Added Support documentation.
    Fixed inaccurate readings in GMCM General Info tab.
    Fixed recruit skill selected message not showing.
    Fixed extended delay of the map plotter when a report is no longer active.
    Fixed High Command issues.
    Fixed satellite dishes not being deployed.
    Changed Map Menu sub-menus jumping to mouse position.
    Changed row heights of tables in the GMCM.
    Changed some labels in the GMCM soldier Profiles tab.
    Changed Mine preparation cost.
    Changed reputation lost in tribe requests.
    Changed how profile lists are presented.
    Changed background of some resources.
    Changed readme.txt file

    Added Gold Mine Configuration Manager
    Added Message Log
    Added supply and donation destination dialog

    Modified how units in buildings and units returning to base behave.

    Added Tribe Requests which can be accessed through the Tribe Diplomacy dialog.
    Dead units can be dragged and set back to West base.

    Enemy groups can be broken into smaller groups.
    Implemented the Garbage Collector module.
    Seeker bombers can overpower their targets.
    Added inter-tribe diplomacy.
    Added enemy deployment indicator.
    Communication among enemy groups can be facilitated.
    Easier access to Map Menus.
    Added dialog for ordering supplies and for stocking supply truck.

    Implemented the Construction Interface and UAV modules.
    Added Help to UAV Manager.
    Added Strong point Assault where enemies will attack locations deemed to be a West strong point.
    KORD units are deployed at infantry deployment points.
    Vehicle crews can be set to take crash damage.
    Tips can be displayed when the Map Menu is opened.

    Integrated High Command module.
    Holding shift with cursor on a unit or vehicle will also bring up its stats.
    Tank tracks can be set to auto repair.
    Modified how stats are presented.
    Flipped vehicles can be unflipped.
    Map Menu cursor can be adjusted.
    Included UAV and dialog UAV Manager.
    Added some sound effects.
    Loading the support truck syncs the truck with the supply list.
    Optimizations and fixes.

    An eject action can be included for ejecting all units in a vehicle except the player.
    More mission features can be enabled or disabled.
    Added enemy deployment themes.

    Added Map Menu
    Added option to exclude addaction actions
    Increased reputation points earned from civilian tasks
    Changed the keys for modifying support coverage

  • Taxi drivers are now agents.
  • Handguns can be included and are supported.
  • Grenade launchers are supported.
  • Added "Active Deploy" where enemy units will not deploy in occupied or dangerous deployment locations but will attack those locations on the way to the objective.
  • The weapons of East's units can be set to counter the weapons of West's.
  • There are now two bomb types, Shaver and Lockjaw, each with their own characteristics.
  • Bombs take time to arm.
  • Seeker Bombers can be set to return to their deployment locations after using all their bombs where they will upgrade their armor and rearm.
  • Replaced Herrera with Squad leader.
  • Changed the way the inspection of infantry queue is displayed.
  • Resistance units are added to the necrology when killed.
  • Added "Quick Locate" where friendly units can be teleported to different locations.
  • Only armed West vehicles are counted towards the adjusted enemy vehicle wave amount.
  • More terminals for purchasing units can be purchased.
  • Only one action to stop gold mine.
  • Added feature to display a marker next to friendly units who have bombs attached.
  • Increased pre-delivered units. Removed some notifications.
  • Modified terminal readiness report.
  • Fixes.

  • Enable javascript to be able to download from Armaholic please!

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