Author: Tonto-
Author Website:

Requirements: Community Upgrade Project - Terrains Core

Version: 1.0
Signed: Yes, serverkey included

Short description: Name of the map is Valtatie 5, or "VT5", and it translates to "Highway 5". I've been working it about a year now and with the help I've received its beginning to be ready for releasing.

Date: 2015-07-04 09:01

Comments: (8)


Valtatie 5 (VT5)


Name of the map is Valtatie 5, or "VT5", and it translates to "Highway 5". I've been working it about a year now and with the help I've received its beginning to be ready for releasing.

Map is made to imitate Finnish landscape and nature with A2 and A3 assets.
Terrain area of 6km x 6km, in all 36km^2 and it is built on heightmaps and aerial photographs by National Land Survey of Finland.
Terrain contains over 350 000 objects.
Map includes forest, fields, lake scenery and small islands. About 30 small farms and farmyards.
Highway, asphalt and dirt roads. Paths in the forests.
Heightmap is heavily modified for Arma 3 to gain detailed "microterrain" so there is ditches and hummocks for infantry to take cover!
Realistic offroad movement for vanilla vehicles. Wheeled vehicles don't have as good offroad capabilities as tracked.

Extract into the ArmA 3 Directory, by default this is located in:
32-Bit - C:\Program Files\Steam/Steamapps\Common\ArmA 3\
64-Bit - C:\Program Files (x86)\Steam/Steamapps\Common\ArmA 3\
After extraction it should look like this:
Steam\Steamapps\Common\ArmA 3\@your_mod_folder_name\addons\

You can also use the "Arma 3 Alpha" folder in your "My Documents" folder. Your folder setup could than look like for example this:
mydocuments\Arma3 Alpha\@your_mod_folder_name1\addons\
mydocuments\Arma3 Alpha\@your_mod_folder_name2\addons\
mydocuments\Arma3 Alpha\@your_mod_folder_name2\addons\

When present place the "userconfig" folder into your game install folder, usually:
"C:\Program Files (x86)\Steam\steamapps\common\Arma 3".
You may already have "userconfig" folder from other addons and/or mods in which case it is safe to merge the contents from this archive.

You'll also need to add a Launch Parameter to Steam, in order to do so right-click on ArmA 3 Alpha and click Properties and then Set Launch Options. In the window that opens enter in -mod=@your_mod_folder_name
For using multiple mods you would then do so like this:

You can also use -nosplash to get rid of the splash art and intro videos.

And of course you can also enable and disable community made addons and mods through the in-game Options Expansions menu if you do not want to mess with startup parameters!

When the above information still does not provide you with enough to learn how to install custom addons and mods you can always ask in our Guide On Installing Mods.

Included files:

Future plans:
Object placing.
Retexturing objects.
Own ambient sound effects for soundEnviron.

Steam Workshop:
- Subscribe

Credits & Thanks:
Annddy - helping and guidance
Arttu - testing and object placement
Furean - helping, guidance, artistic views and object placement
Hemppa - testing
Kuik - guidance and object placement
Nummi - object placement
=FU= J0ntt1_FIN - testing and object placement
Raimo - testing and object placement
TugeX - testing, artistic views and object placement
Troska - testing and object placement
Tuntematon - testing and object placement
Tikka - Configs

Whole ArmaFinland community for testing and support.
Silola and xCam team!

v1.0 - Final release
-Tweaked field clutter
-Tweaked surface textures
-Tweaked outside terrain texture
-Fixed lighting
-Fixed class name errors with CUP Terrains
-Broke roads near gas station. :D Cannot be fixed due various reasons.

-Added new surface
-Fixed misplaced objects
-Fixed APC movement on forest surfaces
-Tweaked terrain lighting. Rain and storm weathers are brighter. Ambient light should be less blue-ish.
-Removed unnecessary dependencies

- last version done right

- Added .bikey and .bisgn keys

- first release

Forum topic:
- BI forums

- Community Upgrade Project - Terrains Core

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