Author: QuickDagger
Author Website:

Requirements: Advanced Combat Environment 3 (ACE 3), Community Base addons A3

Version: 6.0
Signed: Yes, serverkey included

Short description: All scopes were made for extremely accurate range estimation and bullet drop compensations (when using Dagger Ballistics ammo)!

Date: 2016-03-12 09:10


Comments: (14)
Rating:



 



Dagger Scopes for Arma 3

by
QuickDagger


Description:
All scopes were made for extremely accurate range estimation and bullet drop compensations (when using Dagger Ballistics ammo)!


Features:
We´ve reached the mark of more than 100 different reticles!


Installation:
To install the Dagger Scopes for Arma 3 you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.


Included files:
a3_dgr_scopes.pbo


Usage:
For usage instructions and information of how to use Dagger Scopes for Arma 3 please refer to the included documentation.
Please, read the manual. It contains some information on the use of the scopes, plus the image of every reticle.

Ready to Use LEA Config File
Import the file:
DGRScopes_1_1.lea.addon
into you LEA - Loadout Editor for Arma 3 and you are ready to use all the scopes.


Media:



Armaholic.com has its own Youtube channel where we will cover the Community made releases.
Subscribe to the Armaholic.com Youtube channel


Known issues:
The game denies zoom powers above 30x, so the 55x competition scope will always be missing the maximum zoom power. I haven´t tested if the NF 32x is working right at max power.


Steam Workshop:
- Subscribe


Credits & Thanks:
My special thanks to:
BI team, for the wonderful game and the forums.
ToreDL87, The Supporter.
Multiplaneta, The Swiss Knife Man: LEA worker, youtube movies, mods research.
Digao.pf, The Constructive Criticizer: beta tester and effects suggestions.
da12thMonkey, for the SB scope and config´s support.
WR5, for the Leupold scope.
ACE team, for the many sniper toys.
SWM team, for the inspiration on the wide screen scopes.
WG6, for the M24A2 idea.
AR15 and Sniperhide forums, for the open minded discussions and mutual help.


License / Disclaimer:
This is the Dagger Scopes manual for both Arma2 and Arma3.
I do not allow DaggerScopes or any other of my mods, or any part of them, to be included in other mods without my authorization.
I do not allow my mods or any part of them to be sold by any imaginable means.


Changelog:
v6.0
Nothing new, just shortened names to make them easier to read in the virtual armoury. Oh, and this is the first release of my scopes mod on Steam.

v5.0.1
-

v5.0
Set zero range to ~300 meters but now it can be adjusted in 10 m steps.

V4: Set zero range to ~100 meters (in the configs they are set to 200 m so that in game the zero distance be around 100 m). Changed display names for better navigation in Virtual Arsenal.

v3.0
- made many scopes FFP (they zoom the reticle)
- added more scopes

v2.0
- Added more reticles to the AN/PVS-4
- fixed the zoom power on the clip-on NV sights
- converted some scopes (not all) into FFP – First Focal Plane, which means the reticle also zooms in and out
- added new scopes, added clip-on thermal sights
- fixed some reticle posts coming out of the tube
- assigned different 3D models for each scope
- adjusted the zoom power of all 1x zoom scopes to reflect BI´s new FOV at naked eye
- added a 55x competition scope.

v1.0
- First release.


Forum topic:
- Armaholic forums
- BI forums



- Advanced Combat Environment 3 (ACE 3)
- Community Base addons A3




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Tags: Reticle,   Scope,   Sight,   Sniper